Rust Wipe StatsWipe forecast
Now 57,098 players 11,670 servers 99 fresh wipes in 3 h

Local forecast

138CS LAN Rust

Offline 104.204.149.19:28015 checked 22d ago

moddedcarbon

Current conditions

observed 22d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,963
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:31 UKSun 4 Oct, 14:31 UTC · 23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
164/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
125/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
52/ 1000

Quick answers

from the figures on this page

Server facts

Is 138CS LAN Rust online at the moment, and how consistent is its uptime?

Right now 138CS LAN Rust is down; the last sighting was 22 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.

Where does 138CS LAN Rust run from?

No region is published by 138CS LAN Rust. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.204.149.19:28015 is its address.

What Rust version is 138CS LAN Rust on?

Rust network protocol 2634 and build 166652 on Linux is what 138CS LAN Rust runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on 138CS LAN Rust?

The server browser reads these tags from 138CS LAN Rust: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does 138CS LAN Rust appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include 138CS LAN Rust: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on 138CS LAN Rust?

The map is procedural, generated by the game on 138CS LAN Rust.

What settings does 138CS LAN Rust use, and what rules does it enforce?

The name of 138CS LAN Rust says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does 138CS LAN Rust wipe?

Its rhythm cannot be read yet, as too few of 138CS LAN Rust's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 23 days 20 hours is how long the current world has been running.

What happens on 138CS LAN Rust when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 18 hours in.

Player counts

Is 138CS LAN Rust busy or quiet?

At this moment 138CS LAN Rust is down, having last been seen 22 days 15 hours ago.

What position does 138CS LAN Rust hold among Rust servers?

Ranked #15,963 on seven-day player hours, 138CS LAN Rust is in the top 71% of all ranked servers.

How to join

What steps let you join 138CS LAN Rust?

Two ways in: press F1 and enter client.connect 104.204.149.19:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.