Local forecast · EU
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
Online EU 104.234.251.154:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 2
- peak 6
- Rank
- #2,198
- top 10% · #844 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU, and #122 of the quad servers (top 15%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:26 UKFri 2 Oct, 12:26 UTC · 26d ago | 10 | – | running | 4 |
| Thu 1 Oct, 19:13 UK FWThu 1 Oct, 18:13 UTC · 27d ago | 10 | – | 0.8 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress hold a steady performance?
Its average over the last 48 hours was 48 server fps, and it never dropped below 28. At its peak the world had 132,391 entities, counting buildings, deployables and the rest. The peak memory draw was 4,548 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, and is it online now?
You will find Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress online at the moment. The uptime it reports puts the last restart about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit?
In Europe is where Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 104.234.251.154:28015.
What Rust version is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress's tags tell you?
These are the tags Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its place in the server browser is Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Settings and rules
What map is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs a procedural map of size 4,250, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
Which settings and rules are in force on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
The name gives 2x gather for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress. The limit for groups is 4 players (quad). pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress schedule its wipes for?
Once a month is all Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 15 hours. Its tags carry a monthly wipe schedule.
What happens on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress when wipe day arrives?
Its recent wipes drew an average peak of 10 players. Peak numbers on the latest wipe arrived 6 hours after the reset.
Population
What sort of population does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress carry?
The live count for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: 0 players, with 50 slots in total. Across the past week it peaked at 6 and averaged 2 players. The last 48 hours peak at 14:00 UTC, when the average was 3 players.
Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit in the rankings?
Seven-day player hours place Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress at #2,198, inside the top 10% of ranked servers and at #844 in Europe. Ranked against other quad servers, it comes in at #122.
Join the server
How do you get into Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?
Open the console in Rust with F1, then type client.connect 104.234.251.154:28015 to join. On this page, Launch Rust does the same through Steam. https://rustoblivion.uk/ is its website.