Rust Wipe StatsWipe forecast
Now 44,769 players 11,658 servers 108 fresh wipes in 3 h

Local forecast

Hyperlkl

Online 104.254.131.178:50002 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 162 on average
27/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
35/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
9/ 200
CSL Scenery Budget Test groups of 8+ · 85 on average
0/ 500

Quick answers

from the figures on this page

About the server

How smoothly does Hyperlkl run?

Server fps averaged 90 in the last 48 hours; the lowest was 74. Buildings, deployables and all else in the world took the entity count to a peak of 93,247. The peak memory draw was 5,087 MB. Players feel lag when fps drops and the entity count climbs.

Is Hyperlkl online at the moment, and how consistent is its uptime?

You will find Hyperlkl online at the moment. Its reported uptime shows a restart about 15 days 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

In which location does Hyperlkl sit?

No region is published by Hyperlkl. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.254.131.178:50002.

What version of Rust is running on Hyperlkl?

On Hyperlkl you will find Rust network protocol 2634 and build 167584, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Hyperlkl?

The server browser reads these tags from Hyperlkl: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Hyperlkl appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Hyperlkl are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Hyperlkl on?

The game generates the map on Hyperlkl, procedural, size 4,000, seed 65188. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Hyperlkl?

No gather rate appears in the name Hyperlkl. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Hyperlkl schedule its wipes for?

Its rhythm cannot be read yet, as too few of Hyperlkl's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 4 hours.

Player counts

How many players does Hyperlkl hold?

Out of 40 slots, Hyperlkl has 0 filled right now. The average for the past week is 0 players.

Where does Hyperlkl sit in the rankings?

The last seven days of player hours rank Hyperlkl at #15,414, in the top 69% of ranked servers.

How to join

What do you do to join Hyperlkl?

Enter client.connect 104.254.131.178:50002 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players 40 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167584
Build Game build: 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.