Rust Wipe StatsWipe forecast
Now 75,264 players 11,770 servers 241 fresh wipes in 3 h

Local forecast

Zark Rust Server | Custom & Active

Offline 104.28.196.181:28015 checked 1d ago

moddedcarbon

Current conditions

observed 1d ago
0 / 50
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#8,626
top 39%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75108:0010:0012:0013:0015:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
71/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
30/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
74/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
293/ 310

Quick answers

from the figures on this page

Server facts

Is Zark Rust Server | Custom & Active online at the moment, and how consistent is its uptime?

Zark Rust Server | Custom & Active is currently offline, with the last sighting 29 hours ago. It came to Rust Wipe Stats's notice first on 28 October 2026.

In which location does Zark Rust Server | Custom & Active sit?

For Zark Rust Server | Custom & Active, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 104.28.196.181:28015.

What Rust version is Zark Rust Server | Custom & Active on?

On Zark Rust Server | Custom & Active you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Zark Rust Server | Custom & Active?

These are the tags Zark Rust Server | Custom & Active publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Zark Rust Server | Custom & Active?

Zark Rust Server | Custom & Active appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What map is Zark Rust Server | Custom & Active on?

The game generates the map on Zark Rust Server | Custom & Active, a procedural one.

What settings does Zark Rust Server | Custom & Active use, and what rules does it enforce?

Gather rate is not given in the name for Zark Rust Server | Custom & Active. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe schedule

On what schedule does Zark Rust Server | Custom & Active wipe?

Too few wipes on Zark Rust Server | Custom & Active are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 8 hours.

Population

What sort of population does Zark Rust Server | Custom & Active carry?

The last time Zark Rust Server | Custom & Active was seen was 29 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

What position does Zark Rust Server | Custom & Active hold among Rust servers?

Ranked #8,626 on seven-day player hours, Zark Rust Server | Custom & Active is in the top 39% of all ranked servers.

Join the server

What steps let you join Zark Rust Server | Custom & Active?

Open the console in Rust with F1, then type client.connect 104.28.196.181:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.