Local forecast
skin_test
Offline 104.28.214.126:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,756
- top 57%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is skin_test, and is it online now?
skin_test is currently offline, with the last sighting 3 days 1 hours ago. In the last 2 full days it stayed up 0 of 48 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.
In which location does skin_test sit?
No region is published by skin_test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 104.28.214.126:28015.
What version of Rust is running on skin_test?
On skin_test you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do skin_test's tags tell you?
The server browser reads these tags from skin_test: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does skin_test appear among the Rust Wipe Stats lists and filters?
skin_test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on skin_test?
A procedural map, generated by the game, runs on skin_test.
What settings does skin_test use, and what rules does it enforce?
Gather rate is not given in the name for skin_test. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does skin_test schedule its wipes for?
Too few wipes on skin_test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 8 hours is how long the current world has been running.
Population history
What sort of population does skin_test carry?
At this moment skin_test is down, having last been seen 3 days 1 hours ago. Across the past week it peaked at 1 and averaged 0 players.
Where does skin_test sit in the rankings?
Ranked #12,756 on seven-day player hours, skin_test is in the top 57% of all ranked servers.
How to join
What do you do to join skin_test?
Open the console in Rust with F1, then type client.connect 104.28.214.126:28015 to join. On this page, Launch Rust does the same through Steam.