Local forecast
skin_test
Offline 104.28.246.128:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,515
- no region published
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is skin_test online at the moment, and how consistent is its uptime?
skin_test is currently offline, with the last sighting 38 days 3 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 20 September 2026.
Where does skin_test run from?
There is no published region for skin_test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.28.246.128:28015.
What Rust version is skin_test on?
Rust network protocol 2633 and build 164530 on Windows is what skin_test runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on skin_test?
For the game's server browser, skin_test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry skin_test?
These Rust Wipe Stats lists include skin_test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on skin_test?
The game generates the map on skin_test, a procedural one.
Which settings and rules are in force on skin_test?
The name of skin_test says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does skin_test wipe?
Too few wipes on skin_test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 51 days 2 hours is how long the current world has been running.
Population
How many players does skin_test hold?
At this moment skin_test is down, having last been seen 38 days 3 hours ago.
What position does skin_test hold among Rust servers?
Ranked #15,515 on seven-day player hours, skin_test is in the top – of all ranked servers.
Getting in
What do you do to join skin_test?
Two ways in: press F1 and enter client.connect 104.28.246.128:28015, or join from this page with Launch Rust, which opens Steam and connects you.