Local forecast
Project Ferrick Dev
Offline 108.226.201.60:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,508
- top 71%
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 21:26 UKSun 20 Sep, 20:26 UTC · 37d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Project Ferrick Dev, and is it online now?
Project Ferrick Dev is currently offline, with the last sighting 34 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Project Ferrick Dev sit?
There is no published region for Project Ferrick Dev. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 108.226.201.60:28015 is its address.
What Rust version is Project Ferrick Dev on?
Rust network protocol 2633 and build 163207 on Windows is what Project Ferrick Dev runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Project Ferrick Dev?
These are the tags Project Ferrick Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Project Ferrick Dev appear among the Rust Wipe Stats lists and filters?
Project Ferrick Dev appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Project Ferrick Dev on?
The map is procedural, generated by the game on Project Ferrick Dev.
What settings does Project Ferrick Dev use, and what rules does it enforce?
The name of Project Ferrick Dev says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does Project Ferrick Dev wipe?
Too few wipes on Project Ferrick Dev are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 46 days 12 hours.
What happens on Project Ferrick Dev when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does Project Ferrick Dev carry?
The last time Project Ferrick Dev was seen was 34 days 9 hours ago; it is offline right now.
Where does Project Ferrick Dev sit in the rankings?
The last seven days of player hours rank Project Ferrick Dev at #15,508, in the top 71% of ranked servers.
How to join
What steps let you join Project Ferrick Dev?
Two ways in: press F1 and enter client.connect 108.226.201.60:28015, or join from this page with Launch Rust, which opens Steam and connects you.