Local forecast
CordovaRust
Online 108.227.62.198:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,144
- top 32%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 16:39 UKSat 3 Oct, 15:39 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does CordovaRust hold a steady performance?
Server fps averaged 54 in the last 48 hours; the lowest was 40. Buildings, deployables and all else in the world took the entity count to a peak of 207,046. At most it drew 6,264 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is CordovaRust online at the moment, and how consistent is its uptime?
As of now, CordovaRust is online. Its reported uptime shows a restart about 5 days 19 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does CordovaRust run from?
For CordovaRust, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 108.227.62.198:28015 is its address.
What version of Rust is running on CordovaRust?
On CordovaRust you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on CordovaRust?
The server browser reads these tags from CordovaRust: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does CordovaRust appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include CordovaRust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on CordovaRust?
A procedural map of size 6,000 with seed 55634322, generated by the game, runs on CordovaRust. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does CordovaRust use, and what rules does it enforce?
No gather rate appears in the name CordovaRust. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does CordovaRust schedule its wipes for?
Its rhythm cannot be read yet, as too few of CordovaRust's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 5 hours.
What happens on CordovaRust when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does CordovaRust carry?
The live count for CordovaRust: 0 players, with 100 slots in total. Across the past week it peaked at 1 and averaged 0 players.
How does CordovaRust compare with other Rust servers in the rankings?
The last seven days of player hours rank CordovaRust at #7,144, in the top 32% of ranked servers.
How to join
What do you do to join CordovaRust?
Two ways in: press F1 and enter client.connect 108.227.62.198:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://scorpionhc.com is its website.