Rust Wipe StatsWipe forecast
Now 42,268 players 11,614 servers 139 fresh wipes in 3 h

Local forecast

PotatoLand

Online 108.61.121.28:28016 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
33/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
54/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
14/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
53/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
49/ 200

Quick answers

from the figures on this page

About the server

How smoothly does PotatoLand run?

Server fps averaged 100 in the last 48 hours; the lowest was 100. Buildings, deployables and all else in the world took the entity count to a peak of 19,259. The peak memory draw was 1,800 MB. Players feel lag when fps drops and the entity count climbs.

Is PotatoLand online at the moment, and how consistent is its uptime?

As of now, PotatoLand is online. The uptime it reports puts the last restart about 39 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does PotatoLand sit?

No region is published by PotatoLand. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 108.61.121.28:28016 is its address.

What Rust version is PotatoLand on?

On PotatoLand you will find Rust network protocol 2633 and build 163207, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on PotatoLand?

These are the tags PotatoLand publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): It runs game build 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry PotatoLand?

PotatoLand appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is PotatoLand on?

The game generates the map on PotatoLand, procedural, size 2,000, seed 270826028. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on PotatoLand?

No gather rate appears in the name PotatoLand. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

Which days and times does PotatoLand schedule its wipes for?

Its rhythm cannot be read yet, as too few of PotatoLand's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 52 days 13 hours.

Player counts

How many players does PotatoLand hold?

Out of 50 slots, PotatoLand has 0 filled right now. The average for the past week is 0 players.

How does PotatoLand compare with other Rust servers in the rankings?

Ranked #15,273 on seven-day player hours, PotatoLand is in the top 69% of all ranked servers.

Join the server

How do you get into PotatoLand?

Two ways in: press F1 and enter client.connect 108.61.121.28:28016, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build It runs game build 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.