Rust Wipe StatsWipe forecast
Now 41,069 players 11,703 servers 98 fresh wipes in 3 h

Local forecast

142# NEEDFORCRAFT Classic 16.10

Online 109.111.170.145:28016 checked 9m ago

biweekly wipes vanillamoddedoxide

Current conditions

observed 9m ago
0 / 99
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#5,876
top 26%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  2. Thu 19 Nov 11:16 UK · 11:16 UTC 21d 9h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

025507510002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:16 UKThu 22 Oct, 11:16 UTC · 6d ago 2 – running 0
Thu 15 Oct, 18:35 UKThu 15 Oct, 17:35 UTC · 13d ago 3 held half 6.7 days 0
Mon 5 Oct, 13:33 UKMon 5 Oct, 12:33 UTC · 23d ago 2 held half 10.2 days 0
Fri 2 Oct, 16:21 UKFri 2 Oct, 15:21 UTC · 26d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 12:48 UKFri 18 Sep, 11:48 UTC · 40d ago 7 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

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Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
49/ 100
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СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
1/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
3/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
9/ 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average
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Quick answers

from the figures on this page

Server facts

Does 142# NEEDFORCRAFT Classic 16.10 hold a steady performance?

Its average over the last 48 hours was 89 server fps, and it never dropped below 50. Buildings, deployables and all else in the world took the entity count to a peak of 105,563. The peak memory draw was 3,652 MB. Lag is what players call it when fps is low and entities are piling up.

How reliable is 142# NEEDFORCRAFT Classic 16.10, and is it online now?

Right now 142# NEEDFORCRAFT Classic 16.10 is up and running. Its reported uptime shows a restart about 23 hours ago. It was up for 157 of 168 hours across the last 7 full days, 93% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is 142# NEEDFORCRAFT Classic 16.10 based in?

No region is published by 142# NEEDFORCRAFT Classic 16.10. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 109.111.170.145:28016 is its address.

What version of Rust is running on 142# NEEDFORCRAFT Classic 16.10?

Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT Classic 16.10 runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on 142# NEEDFORCRAFT Classic 16.10?

These are the tags 142# NEEDFORCRAFT Classic 16.10 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp99 (Max players): It holds 99 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry 142# NEEDFORCRAFT Classic 16.10?

The Rust Wipe Stats lists that include 142# NEEDFORCRAFT Classic 16.10 are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is 142# NEEDFORCRAFT Classic 16.10 on?

A procedural map of size 4,250 with seed 228074660, generated by the game, runs on 142# NEEDFORCRAFT Classic 16.10. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on 142# NEEDFORCRAFT Classic 16.10?

Gather rate is not given in the name for 142# NEEDFORCRAFT Classic 16.10. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe days

Which days and times does 142# NEEDFORCRAFT Classic 16.10 schedule its wipes for?

The prediction follows its tag, as too few of 142# NEEDFORCRAFT Classic 16.10's wipes are recorded to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 13 days 7 hours. The tags say it wipes every two weeks.

What happens on 142# NEEDFORCRAFT Classic 16.10 when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 30 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.

Population history

How many players does 142# NEEDFORCRAFT Classic 16.10 hold?

The live count for 142# NEEDFORCRAFT Classic 16.10: 0 players, with 99 slots in total. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 17:00 UTC, when the average was 2 players.

How does 142# NEEDFORCRAFT Classic 16.10 compare with other Rust servers in the rankings?

Ranked #5,876 on seven-day player hours, 142# NEEDFORCRAFT Classic 16.10 is in the top 26% of all ranked servers.

Getting in

What steps let you join 142# NEEDFORCRAFT Classic 16.10?

Enter client.connect 109.111.170.145:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. http://needforcraft.ru/ is its website.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp99
Max players It holds 99 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.