Local forecast
142# NEEDFORCRAFT Classic 16.10
Online 109.111.170.145:28016 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,876
- top 26%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
- Thu 19 Nov 11:16 UK · 11:16 UTC 21d 9h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:16 UKThu 22 Oct, 11:16 UTC · 6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:35 UKThu 15 Oct, 17:35 UTC · 13d ago | 3 | held half | 6.7 days | 0 |
| Mon 5 Oct, 13:33 UKMon 5 Oct, 12:33 UTC · 23d ago | 2 | held half | 10.2 days | 0 |
| Fri 2 Oct, 16:21 UKFri 2 Oct, 15:21 UTC · 26d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 12:48 UKFri 18 Sep, 11:48 UTC · 40d ago | 7 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does 142# NEEDFORCRAFT Classic 16.10 hold a steady performance?
Its average over the last 48 hours was 89 server fps, and it never dropped below 50. Buildings, deployables and all else in the world took the entity count to a peak of 105,563. The peak memory draw was 3,652 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is 142# NEEDFORCRAFT Classic 16.10, and is it online now?
Right now 142# NEEDFORCRAFT Classic 16.10 is up and running. Its reported uptime shows a restart about 23 hours ago. It was up for 157 of 168 hours across the last 7 full days, 93% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is 142# NEEDFORCRAFT Classic 16.10 based in?
No region is published by 142# NEEDFORCRAFT Classic 16.10. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 109.111.170.145:28016 is its address.
What version of Rust is running on 142# NEEDFORCRAFT Classic 16.10?
Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT Classic 16.10 runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on 142# NEEDFORCRAFT Classic 16.10?
These are the tags 142# NEEDFORCRAFT Classic 16.10 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp99 (Max players): It holds 99 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry 142# NEEDFORCRAFT Classic 16.10?
The Rust Wipe Stats lists that include 142# NEEDFORCRAFT Classic 16.10 are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What map is 142# NEEDFORCRAFT Classic 16.10 on?
A procedural map of size 4,250 with seed 228074660, generated by the game, runs on 142# NEEDFORCRAFT Classic 16.10. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on 142# NEEDFORCRAFT Classic 16.10?
Gather rate is not given in the name for 142# NEEDFORCRAFT Classic 16.10. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe days
Which days and times does 142# NEEDFORCRAFT Classic 16.10 schedule its wipes for?
The prediction follows its tag, as too few of 142# NEEDFORCRAFT Classic 16.10's wipes are recorded to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 13 days 7 hours. The tags say it wipes every two weeks.
What happens on 142# NEEDFORCRAFT Classic 16.10 when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 30 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.
Population history
How many players does 142# NEEDFORCRAFT Classic 16.10 hold?
The live count for 142# NEEDFORCRAFT Classic 16.10: 0 players, with 99 slots in total. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 17:00 UTC, when the average was 2 players.
How does 142# NEEDFORCRAFT Classic 16.10 compare with other Rust servers in the rankings?
Ranked #5,876 on seven-day player hours, 142# NEEDFORCRAFT Classic 16.10 is in the top 26% of all ranked servers.
Getting in
What steps let you join 142# NEEDFORCRAFT Classic 16.10?
Enter client.connect 109.111.170.145:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. http://needforcraft.ru/ is its website.