Rust Wipe StatsWipe forecast
Now 83,965 players 11,810 servers 345 fresh wipes in 3 h

Local forecast

DevHev Local

Offline 109.194.35.245:28015 checked 2d ago

moddedoxide

Current conditions

observed 2d ago
0 / 50
players now
Offline H 2 · avg 1 7-day high and average

0% full

7-day average
1
peak 2
Rank
#6,999
top 31%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:21 UKMon 26 Oct, 18:21 UTC · 3d ago 2 – running 1
Fri 23 Oct, 21:07 UKFri 23 Oct, 20:07 UTC · 6d ago 1 held half 2.9 days 0
Mon 5 Oct, 07:35 UKMon 5 Oct, 06:35 UTC · 24d ago 1 held half 18.6 days 1
Fri 2 Oct, 04:39 UKFri 2 Oct, 03:39 UTC · 27d ago 1 – 3.1 days 1
Tue 29 Sep, 23:16 UKTue 29 Sep, 22:16 UTC · 29d ago 2 – 2.2 days 2
Mon 28 Sep, 18:57 UKMon 28 Sep, 17:57 UTC · 31d ago 3 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
47/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
38/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
327/ 350

Quick answers

from the figures on this page

Server facts

How reliable is DevHev Local, and is it online now?

Right now DevHev Local is down; the last sighting was 2 days 3 hours ago. It was up for 25 of 168 hours across the last 7 full days, 15% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.

What location is DevHev Local based in?

For DevHev Local, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 109.194.35.245:28015.

What version of Rust is running on DevHev Local?

On DevHev Local you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do DevHev Local's tags tell you?

The server browser reads these tags from DevHev Local: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does DevHev Local appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include DevHev Local are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on DevHev Local?

DevHev Local runs a procedural map of size 2,000, seed 166494, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on DevHev Local?

The name of DevHev Local says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does DevHev Local wipe?

No next wipe can be predicted for DevHev Local: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 3 hours.

What happens on DevHev Local when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.

Population history

How many players does DevHev Local hold?

The last time DevHev Local was seen was 2 days 3 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2.

Where does DevHev Local sit in the rankings?

Player hours over the past week put DevHev Local at #6,999, inside the top 31% of all ranked servers.

Join the server

How do you get into DevHev Local?

Open the console in Rust with F1, then type client.connect 109.194.35.245:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.