Local forecast
RustVideoBot private capture
Online 109.235.247.237:28115 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,679
- top 66%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:59 UKFri 2 Oct, 16:59 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RustVideoBot private capture?
Server fps averaged 188 in the last 48 hours; the lowest was 76. The world held as many as 47,598 entities, buildings and deployables included. Memory use reached 3,306 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is RustVideoBot private capture online at the moment, and how consistent is its uptime?
As of now, RustVideoBot private capture is online. Its reported uptime shows a restart about 8 days 9 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.
Where does RustVideoBot private capture run from?
For RustVideoBot private capture, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 109.235.247.237:28115 is its address.
What Rust version is RustVideoBot private capture on?
On RustVideoBot private capture you will find Rust network protocol 2634 and build 166655, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do RustVideoBot private capture's tags tell you?
For the game's server browser, RustVideoBot private capture publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166655 (Build): Build 166655 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RustVideoBot private capture appear among the Rust Wipe Stats lists and filters?
RustVideoBot private capture appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on RustVideoBot private capture?
A procedural map of size 3,000 with seed 424242, generated by the game, runs on RustVideoBot private capture. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustVideoBot private capture?
No gather rate appears in the name RustVideoBot private capture. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe times
When does RustVideoBot private capture wipe?
Its rhythm cannot be read yet, as too few of RustVideoBot private capture's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 8 hours is how long the current world has been running.
What happens on RustVideoBot private capture when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 2 hours in.
Population history
What sort of population does RustVideoBot private capture carry?
RustVideoBot private capture is carrying 0 players at the moment, out of 2 slots. Averaged over seven days: 0 players, peaking at 1.
What position does RustVideoBot private capture hold among Rust servers?
Ranked #14,679 on seven-day player hours, RustVideoBot private capture is in the top 66% of all ranked servers.
Join the server
How do you get into RustVideoBot private capture?
Enter client.connect 109.235.247.237:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.