Rust Wipe StatsWipe forecast
Now 79,225 players 11,834 servers 156 fresh wipes in 3 h

Local forecast

PVP

Online 109.254.23.88:28015 checked 12m ago

moddedcarbon

Current conditions

observed 12m ago
1 / 50
players now
Quiet H 1 · avg 0 7-day high and average

2% full

7-day average
0
peak 1
Rank
#5,888
top 27%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75122:0021:0003:0008:0014:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0021:0003:0008:0014:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:47 UKThu 22 Oct, 19:47 UTC · 5d ago 1 – running 0
Tue 20 Oct, 19:20 UKTue 20 Oct, 18:20 UTC · 7d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
134/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
147/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
45/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does PVP run?

Its average over the last 48 hours was 229 server fps, and it never dropped below 219. Buildings, deployables and all else in the world took the entity count to a peak of 40,506. At most it drew 2,132 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is PVP, and is it online now?

As of now, PVP is online. Going by its reported uptime, the last restart was about 25 hours ago. It was up for 88 of 144 hours across the last 6 full days, 61% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.

In which location does PVP sit?

For PVP, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 109.254.23.88:28015 is its address.

What version of Rust is running on PVP?

Rust network protocol 2635 and build 168909 on Windows is what PVP runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on PVP?

These are the tags PVP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does PVP appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include PVP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on PVP?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on PVP. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does PVP use, and what rules does it enforce?

Gather rate is not given in the name for PVP. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does PVP schedule its wipes for?

The record of PVP's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 5 days 1 hours.

What should you expect from wipe day on PVP?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population history

What sort of population does PVP carry?

The live count for PVP: 1 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

What position does PVP hold among Rust servers?

The last seven days of player hours rank PVP at #5,888, in the top 27% of ranked servers.

How to join

How do you get into PVP?

Open the console in Rust with F1, then type client.connect 109.254.23.88:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.