Local forecast
[DEV] Blackout Monument Event Testserver
Offline 109.41.177.32:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is [DEV] Blackout Monument Event Testserver online at the moment, and how consistent is its uptime?
[DEV] Blackout Monument Event Testserver is currently offline, with the last sighting 4 days 13 hours ago. It was up for 0 of 96 hours across the last 4 full days, 0% of the time. On 23 October 2026 it was first recorded by Rust Wipe Stats.
Where does [DEV] Blackout Monument Event Testserver run from?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 109.41.177.32:28015 is its address.
What version of Rust is running on [DEV] Blackout Monument Event Testserver?
On [DEV] Blackout Monument Event Testserver you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on [DEV] Blackout Monument Event Testserver?
For the game's server browser, [DEV] Blackout Monument Event Testserver publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [DEV] Blackout Monument Event Testserver?
The Rust Wipe Stats lists that include [DEV] Blackout Monument Event Testserver are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, runs on [DEV] Blackout Monument Event Testserver.
What settings does [DEV] Blackout Monument Event Testserver use, and what rules does it enforce?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) is off on this server.
Wipe days
Which days and times does [DEV] Blackout Monument Event Testserver schedule its wipes for?
Too few wipes on [DEV] Blackout Monument Event Testserver are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 7 hours.
Population history
What sort of population does [DEV] Blackout Monument Event Testserver carry?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 4 days 13 hours ago. Over seven days to now, 0 players on average.
What position does [DEV] Blackout Monument Event Testserver hold among Rust servers?
The last seven days of player hours rank [DEV] Blackout Monument Event Testserver at #15,419, in the top 69% of ranked servers.
Getting in
What do you do to join [DEV] Blackout Monument Event Testserver?
Open the console in Rust with F1, then type client.connect 109.41.177.32:28015 to join. On this page, Launch Rust does the same through Steam.