Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 0 fresh wipes in 3 h

Local forecast

DeadMan Rust Server

Offline 109.49.103.164:28015 checked 14d ago

moddedoxide

Current conditions

observed 14d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,230
top 71%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:58 UKTue 13 Oct, 18:58 UTC · 15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

Server details

Is DeadMan Rust Server online at the moment, and how consistent is its uptime?

Right now DeadMan Rust Server is down; the last sighting was 14 days 19 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.

Where does DeadMan Rust Server run from?

No region is published by DeadMan Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 109.49.103.164:28015 is its address.

What Rust version is DeadMan Rust Server on?

On DeadMan Rust Server you will find Rust network protocol 2634 and build 167398, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do DeadMan Rust Server's tags tell you?

For the game's server browser, DeadMan Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does DeadMan Rust Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include DeadMan Rust Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is DeadMan Rust Server on?

The game generates the map on DeadMan Rust Server, a procedural one.

What settings does DeadMan Rust Server use, and what rules does it enforce?

No gather rate appears in the name DeadMan Rust Server. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does DeadMan Rust Server wipe?

The record of DeadMan Rust Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 1 hours.

What happens on DeadMan Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

Is DeadMan Rust Server busy or quiet?

DeadMan Rust Server is offline at the moment; the last sighting was 14 days 19 hours ago.

What position does DeadMan Rust Server hold among Rust servers?

The last seven days of player hours rank DeadMan Rust Server at #15,230, in the top 71% of ranked servers.

Getting in

How do you get into DeadMan Rust Server?

Open the console in Rust with F1, then type client.connect 109.49.103.164:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.