Local forecast
场景还原专用服务器
Offline 110.42.96.44:22951 checked 19h ago
Current conditions
observed 19h agoplayers now
0% full
- 7-day average
- 0
- peak 5
- Rank
- #6,681
- top 30%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:31 UKMon 19 Oct, 07:31 UTC · 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does 场景还原专用服务器 run?
Server fps averaged 63 in the last 48 hours; the lowest was 46. Buildings, deployables and all else in the world took the entity count to a peak of 110,052. At most it drew 3,695 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is 场景还原专用服务器 online at the moment, and how consistent is its uptime?
Right now 场景还原专用服务器 is down; the last sighting was 19 hours ago. Going by its reported uptime, the last restart was about 3 days 12 hours ago. In the last 7 full days it stayed up 141 of 168 hours, 84% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.
In which location does 场景还原专用服务器 sit?
Its name points to Asia, though 场景还原专用服务器 publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 110.42.96.44:22951 is its address.
What version of Rust is running on 场景还原专用服务器?
Rust network protocol 2635 and build 167781 on Linux is what 场景还原专用服务器 runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do 场景还原专用服务器's tags tell you?
For the game's server browser, 场景还原专用服务器 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does 场景还原专用服务器 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include 场景还原专用服务器 are: Modded Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on 场景还原专用服务器?
The game generates the map on 场景还原专用服务器, procedural, size 4,000, seed 3250. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
What settings does 场景还原专用服务器 use, and what rules does it enforce?
No gather rate appears in the name 场景还原专用服务器. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does 场景还原专用服务器 schedule its wipes for?
Its rhythm cannot be read yet, as too few of 场景还原专用服务器's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 9 days 13 hours is how long the current world has been running.
What happens on 场景还原专用服务器 when wipe day arrives?
The average peak across its recent wipes was 1 players. 2 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does 场景还原专用服务器 carry?
At this moment 场景还原专用服务器 is down, having last been seen 19 hours ago. Across the past week it peaked at 5 and averaged 0 players. Its busiest point in the last 48 hours was 06:00 UTC, averaging 0 players.
What position does 场景还原专用服务器 hold among Rust servers?
The last seven days of player hours rank 场景还原专用服务器 at #6,681, in the top 30% of ranked servers.
How to join
What steps let you join 场景还原专用服务器?
Enter client.connect 110.42.96.44:22951 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://www.tyteam.net is its website.