Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 50 fresh wipes in 3 h

Local forecast

[TW][PVE][PVPArea]

Offline 111.243.131.124:28015 checked 24d ago

monthly wipes vanillamoddedcarbon

Current conditions

observed 24d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#13,768
top 61%
Last wipe
25d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:39 UKFri 2 Oct, 22:39 UTC · 25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
7/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average
5/ 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average
4/ 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 2 on average
0/ 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 2 on average
2/ 188
『无期』1000倍/双生态/PVP&PVE/萌新首选 EA · groups of 8+ · monthly · 1 on average
0/ 100

Quick answers

from the figures on this page

About the server

Is [TW][PVE][PVPArea] online at the moment, and how consistent is its uptime?

Right now [TW][PVE][PVPArea] is down; the last sighting was 24 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

Where does [TW][PVE][PVPArea] run from?

Its name points to Asia and its region code is au1, though [TW][PVE][PVPArea] publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 111.243.131.124:28015.

What Rust version is [TW][PVE][PVPArea] on?

Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which operator is responsible for [TW][PVE][PVPArea]?

[TW][PVE][PVPArea] and 4 other servers we track all publish a doubleogti.ddns.net hostname, so the same operator most likely runs them.

How should you read the tags on [TW][PVE][PVPArea]?

The server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166586 (Build): Build 166586 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $rau1 (Region code): au1 is the region code in use here; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [TW][PVE][PVPArea] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [TW][PVE][PVPArea]: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is [TW][PVE][PVPArea] on?

A procedural map of size 4,500 with seed 1684376845, generated by the game, runs on [TW][PVE][PVPArea]. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [TW][PVE][PVPArea]?

No gather rate appears in the name [TW][PVE][PVPArea]. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does [TW][PVE][PVPArea] wipe?

The only wipe [TW][PVE][PVPArea] takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 25 days 20 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [TW][PVE][PVPArea]?

At their busiest, its recent wipes averaged 3 players. Peak numbers on the latest wipe arrived 16 hours after the reset.

Population

Is [TW][PVE][PVPArea] busy or quiet?

[TW][PVE][PVPArea] is offline at the moment; the last sighting was 24 days ago.

Where does [TW][PVE][PVPArea] sit in the rankings?

Player hours over the past week put [TW][PVE][PVPArea] at #13,768, inside the top 61% of all ranked servers.

How to join

What do you do to join [TW][PVE][PVPArea]?

Open the console in Rust with F1, then type client.connect 111.243.131.124:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166586
Build Build 166586 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$rau1
Region code au1 is the region code in use here.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.