Rust Wipe StatsWipe forecast
Now 102,212 players 11,898 servers 403 fresh wipes in 3 h

Local forecast

MyTestServer

Online 115.162.109.10:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 5
players now
Empty H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#4,626
top 21%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75118:0020:0011:0012:0014:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:43 UKFri 2 Oct, 12:43 UTC · 27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
151/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
187/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
234/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350

Quick answers

from the figures on this page

Server details

How reliable is MyTestServer, and is it online now?

Right now MyTestServer is up and running. It was up for 97 of 168 hours across the last 7 full days, 58% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is MyTestServer based in?

There is no published region for MyTestServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 115.162.109.10:28015 is its address.

What Rust version is MyTestServer on?

On MyTestServer you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do MyTestServer's tags tell you?

For the game's server browser, MyTestServer publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry MyTestServer?

MyTestServer appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is MyTestServer on?

The map is procedural, generated by the game on MyTestServer.

What settings does MyTestServer use, and what rules does it enforce?

No gather rate appears in the name MyTestServer. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does MyTestServer wipe?

The record of MyTestServer's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 27 days 4 hours is how long the current world has been running.

What happens on MyTestServer when wipe day arrives?

The average peak across its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does MyTestServer carry?

The live count for MyTestServer: 0 players, with 5 slots in total. Across the past week it peaked at 1 and averaged 1 players. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does MyTestServer sit in the rankings?

Ranked #4,626 on seven-day player hours, MyTestServer is in the top 21% of all ranked servers.

Join the server

What do you do to join MyTestServer?

Two ways in: press F1 and enter client.connect 115.162.109.10:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp5
Max players 5 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.