Local forecast
Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 21d ago
Current conditions
observed 21d agoplayers now
5% full
- 7-day average
- 0
- peak –
- Rank
- #13,751
- top 62%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Island Chronicles: Devserver online at the moment, and how consistent is its uptime?
Right now Island Chronicles: Devserver is down; the last sighting was 21 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.
What location is Island Chronicles: Devserver based in?
No region is published by Island Chronicles: Devserver. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 116.202.235.53:50002.
What version of Rust is running on Island Chronicles: Devserver?
Rust network protocol 2634 and build 166652 on Windows is what Island Chronicles: Devserver runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Island Chronicles: Devserver's tags tell you?
These are the tags Island Chronicles: Devserver publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptsw (Networking): Connections use the 'sw' network layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Island Chronicles: Devserver?
Island Chronicles: Devserver appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Island Chronicles: Devserver?
The game generates the map on Island Chronicles: Devserver, procedural, size 1,000, seed 1107645345. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
What settings does Island Chronicles: Devserver use, and what rules does it enforce?
No gather rate appears in the name Island Chronicles: Devserver. You can have 10 players in a group. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
When does Island Chronicles: Devserver wipe?
Its rhythm cannot be read yet, as too few of Island Chronicles: Devserver's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 13 hours.
Player counts
Is Island Chronicles: Devserver busy or quiet?
The last time Island Chronicles: Devserver was seen was 21 days 14 hours ago; it is offline right now.
What position does Island Chronicles: Devserver hold among Rust servers?
The last seven days of player hours rank Island Chronicles: Devserver at #13,751, in the top 62% of ranked servers.
Join the server
What do you do to join Island Chronicles: Devserver?
Open the console in Rust with F1, then type client.connect 116.202.235.53:50002 to join. On this page, Launch Rust does the same through Steam.