Rust Wipe StatsWipe forecast
Now 56,681 players 11,752 servers 130 fresh wipes in 3 h

Local forecast

Island Chronicles: Devserver

Offline 116.202.235.53:50002 checked 21d ago

moddedoxide

Current conditions

observed 21d ago
1 / 20
players now
Offline H – · avg 0 7-day high and average

5% full

7-day average
0
peak –
Rank
#13,751
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
61/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
51/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000

Quick answers

from the figures on this page

About the server

Is Island Chronicles: Devserver online at the moment, and how consistent is its uptime?

Right now Island Chronicles: Devserver is down; the last sighting was 21 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.

What location is Island Chronicles: Devserver based in?

No region is published by Island Chronicles: Devserver. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 116.202.235.53:50002.

What version of Rust is running on Island Chronicles: Devserver?

Rust network protocol 2634 and build 166652 on Windows is what Island Chronicles: Devserver runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Island Chronicles: Devserver's tags tell you?

These are the tags Island Chronicles: Devserver publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts10 (Group limit): Teams hold no more than 10; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptsw (Networking): Connections use the 'sw' network layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Island Chronicles: Devserver?

Island Chronicles: Devserver appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on Island Chronicles: Devserver?

The game generates the map on Island Chronicles: Devserver, procedural, size 1,000, seed 1107645345. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does Island Chronicles: Devserver use, and what rules does it enforce?

No gather rate appears in the name Island Chronicles: Devserver. You can have 10 players in a group. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

When does Island Chronicles: Devserver wipe?

Its rhythm cannot be read yet, as too few of Island Chronicles: Devserver's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 13 hours.

Player counts

Is Island Chronicles: Devserver busy or quiet?

The last time Island Chronicles: Devserver was seen was 21 days 14 hours ago; it is offline right now.

What position does Island Chronicles: Devserver hold among Rust servers?

The last seven days of player hours rank Island Chronicles: Devserver at #13,751, in the top 62% of ranked servers.

Join the server

What do you do to join Island Chronicles: Devserver?

Open the console in Rust with F1, then type client.connect 116.202.235.53:50002 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts10
Group limit Teams hold no more than 10.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptsw
Networking Connections use the 'sw' network layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.