Local forecast
IrrenhausbyCK
Online 116.202.52.49:41674 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #12,750
- top 57%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:40 UKFri 16 Oct, 06:40 UTC · 11d ago | 0 | – | running | 0 |
| Mon 28 Sep, 06:52 UKMon 28 Sep, 05:52 UTC · 29d ago | 2 | halved by day 3 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does IrrenhausbyCK hold a steady performance?
Its average over the last 48 hours was 70 server fps, and it never dropped below 57. The world held as many as 186,976 entities, buildings and deployables included. At most it drew 4,548 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is IrrenhausbyCK online at the moment, and how consistent is its uptime?
You will find IrrenhausbyCK online at the moment. Its reported uptime shows a restart about 3 days 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does IrrenhausbyCK sit?
For IrrenhausbyCK, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 116.202.52.49:41674.
What Rust version is IrrenhausbyCK on?
On IrrenhausbyCK you will find Rust network protocol 2635 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on IrrenhausbyCK?
The server browser reads these tags from IrrenhausbyCK: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry IrrenhausbyCK?
IrrenhausbyCK appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on IrrenhausbyCK?
The game generates the map on IrrenhausbyCK, procedural, size 5,555, seed 1824653692. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does IrrenhausbyCK use, and what rules does it enforce?
No gather rate appears in the name IrrenhausbyCK. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does IrrenhausbyCK wipe?
Too few wipes on IrrenhausbyCK are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 15 hours.
What happens on IrrenhausbyCK when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Population
How many players does IrrenhausbyCK hold?
IrrenhausbyCK is carrying 0 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 2.
What position does IrrenhausbyCK hold among Rust servers?
The last seven days of player hours rank IrrenhausbyCK at #12,750, in the top 57% of ranked servers.
How to join
What do you do to join IrrenhausbyCK?
Two ways in: press F1 and enter client.connect 116.202.52.49:41674, or join from this page with Launch Rust, which opens Steam and connects you. https://byteblitz.de/start is its website.