Rust Wipe StatsWipe forecast
Now 34,117 players 11,596 servers 65 fresh wipes in 3 h

Local forecast

Staging Dev Server

Offline 116.203.97.221:28015 checked 11d ago

moddedcarbon

Current conditions

observed 11d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,153
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:11 UKFri 16 Oct, 23:11 UTC · 11d ago 0 – running 0
Fri 16 Oct, 17:41 UKFri 16 Oct, 16:41 UTC · 11d ago 0 – 0.3 days 0
Fri 16 Oct, 11:41 UKFri 16 Oct, 10:41 UTC · 11d ago 0 – 0.3 days 0
Fri 16 Oct, 01:41 UKFri 16 Oct, 00:41 UTC · 12d ago 0 – 0.4 days 0
Thu 15 Oct, 19:11 UKThu 15 Oct, 18:11 UTC · 12d ago 0 – 0.3 days 0
Thu 15 Oct, 13:11 UKThu 15 Oct, 12:11 UTC · 12d ago 0 – 0.3 days 0
Thu 15 Oct, 03:41 UKThu 15 Oct, 02:41 UTC · 13d ago 0 – 0.4 days 0
Wed 14 Oct, 19:11 UKWed 14 Oct, 18:11 UTC · 13d ago 0 – 0.4 days 0
Wed 14 Oct, 01:10 UKWed 14 Oct, 00:10 UTC · 14d ago 0 – 0.8 days 0
Tue 13 Oct, 09:11 UKTue 13 Oct, 08:11 UTC · 14d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
50/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
53/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
9/ 1000

Quick answers

from the figures on this page

Server details

Is Staging Dev Server online at the moment, and how consistent is its uptime?

Last seen 11 days 5 hours ago, Staging Dev Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 October 2026.

Where does Staging Dev Server run from?

No region is published by Staging Dev Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 116.203.97.221:28015 is its address.

What Rust version is Staging Dev Server on?

On Staging Dev Server you will find Rust network protocol 2635 and build 168330, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Staging Dev Server?

These are the tags Staging Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168330 (Build): It runs game build 168330; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Staging Dev Server?

Staging Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is Staging Dev Server on?

A procedural map, generated by the game, runs on Staging Dev Server.

What settings does Staging Dev Server use, and what rules does it enforce?

Gather rate is not given in the name for Staging Dev Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

When does Staging Dev Server wipe?

Staging Dev Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 5 hours.

What happens on Staging Dev Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

What sort of population does Staging Dev Server carry?

Staging Dev Server is offline at the moment; the last sighting was 11 days 5 hours ago.

What position does Staging Dev Server hold among Rust servers?

The last seven days of player hours rank Staging Dev Server at #15,153, in the top 70% of ranked servers.

Join the server

What steps let you join Staging Dev Server?

Enter client.connect 116.203.97.221:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168330
Build It runs game build 168330.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.