Local forecast
ChainLinkHosting Rust validation
Offline 116.91.213.117:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
25% full
- 7-day average
- 1
- peak 1
- Rank
- #12,669
- top 57%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is ChainLinkHosting Rust validation online at the moment, and how consistent is its uptime?
ChainLinkHosting Rust validation is currently offline, with the last sighting 3 days 9 hours ago. In the last 2 full days it stayed up 0 of 48 hours, 0% of the time. On 26 October 2026 it was first recorded by Rust Wipe Stats.
What location is ChainLinkHosting Rust validation based in?
No region is published by ChainLinkHosting Rust validation. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 116.91.213.117:28015 is its address.
What version of Rust is running on ChainLinkHosting Rust validation?
Rust network protocol 2635 and build 168909 on Linux is what ChainLinkHosting Rust validation runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do ChainLinkHosting Rust validation's tags tell you?
For the game's server browser, ChainLinkHosting Rust validation publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ChainLinkHosting Rust validation appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ChainLinkHosting Rust validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is ChainLinkHosting Rust validation on?
The map is procedural, generated by the game on ChainLinkHosting Rust validation.
Which settings and rules are in force on ChainLinkHosting Rust validation?
The name of ChainLinkHosting Rust validation says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does ChainLinkHosting Rust validation wipe?
The record of ChainLinkHosting Rust validation's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 11 hours.
Player counts
What sort of population does ChainLinkHosting Rust validation carry?
The last time ChainLinkHosting Rust validation was seen was 3 days 9 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 1 players.
What position does ChainLinkHosting Rust validation hold among Rust servers?
Player hours over the past week put ChainLinkHosting Rust validation at #12,669, inside the top 57% of all ranked servers.
Getting in
What steps let you join ChainLinkHosting Rust validation?
Two ways in: press F1 and enter client.connect 116.91.213.117:28015, or join from this page with Launch Rust, which opens Steam and connects you.