Local forecast
[PVE]RUST SERVER
Online 116.94.245.40:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #6,220
- top 28%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:16 UKFri 23 Oct, 13:16 UTC · 4d ago | 4 | – | running | 0 |
| Sat 17 Oct, 09:14 UKSat 17 Oct, 08:14 UTC · 10d ago | 1 | halved by day 2 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [PVE]RUST SERVER hold a steady performance?
Server fps averaged 192 in the last 48 hours; the lowest was 147. The world held as many as 114,490 entities, buildings and deployables included. The peak memory draw was 4,821 MB. Players feel lag when fps drops and the entity count climbs.
Is [PVE]RUST SERVER online at the moment, and how consistent is its uptime?
Right now [PVE]RUST SERVER is up and running. The uptime it reports puts the last restart about 4 days 9 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.
What location is [PVE]RUST SERVER based in?
There is no published region for [PVE]RUST SERVER. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 116.94.245.40:28015.
What version of Rust is running on [PVE]RUST SERVER?
Rust network protocol 2635 and build 168909 on Windows is what [PVE]RUST SERVER runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on [PVE]RUST SERVER?
These are the tags [PVE]RUST SERVER publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [PVE]RUST SERVER?
These Rust Wipe Stats lists include [PVE]RUST SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on [PVE]RUST SERVER?
The game generates the map on [PVE]RUST SERVER, procedural, size 4,500, seed 137552831. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on [PVE]RUST SERVER?
The name of [PVE]RUST SERVER says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
On what schedule does [PVE]RUST SERVER wipe?
Too few wipes on [PVE]RUST SERVER are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours.
What should you expect from wipe day on [PVE]RUST SERVER?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.
Player counts
What sort of population does [PVE]RUST SERVER carry?
[PVE]RUST SERVER is carrying 0 players at the moment, out of 500 slots. The seven-day average is 0 players, with a peak of 4. The last 48 hours peak at 07:00 UTC, when the average was 1 players.
How does [PVE]RUST SERVER compare with other Rust servers in the rankings?
The last seven days of player hours rank [PVE]RUST SERVER at #6,220, in the top 28% of ranked servers.
How to join
How do you get into [PVE]RUST SERVER?
Open the console in Rust with F1, then type client.connect 116.94.245.40:28015 to join. On this page, Launch Rust does the same through Steam.