Rust Wipe StatsWipe forecast
Now 50,606 players 11,691 servers 139 fresh wipes in 3 h

Local forecast

[PVE]RUST SERVER

Online 116.94.245.40:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 500
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#6,220
top 28%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:16 UKFri 23 Oct, 13:16 UTC · 4d ago 4 – running 0
Sat 17 Oct, 09:14 UKSat 17 Oct, 08:14 UTC · 10d ago 1 halved by day 2 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
56/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000

Quick answers

from the figures on this page

About the server

Does [PVE]RUST SERVER hold a steady performance?

Server fps averaged 192 in the last 48 hours; the lowest was 147. The world held as many as 114,490 entities, buildings and deployables included. The peak memory draw was 4,821 MB. Players feel lag when fps drops and the entity count climbs.

Is [PVE]RUST SERVER online at the moment, and how consistent is its uptime?

Right now [PVE]RUST SERVER is up and running. The uptime it reports puts the last restart about 4 days 9 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 15 October 2026.

What location is [PVE]RUST SERVER based in?

There is no published region for [PVE]RUST SERVER. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 116.94.245.40:28015.

What version of Rust is running on [PVE]RUST SERVER?

Rust network protocol 2635 and build 168909 on Windows is what [PVE]RUST SERVER runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on [PVE]RUST SERVER?

These are the tags [PVE]RUST SERVER publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [PVE]RUST SERVER?

These Rust Wipe Stats lists include [PVE]RUST SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on [PVE]RUST SERVER?

The game generates the map on [PVE]RUST SERVER, procedural, size 4,500, seed 137552831. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [PVE]RUST SERVER?

The name of [PVE]RUST SERVER says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

On what schedule does [PVE]RUST SERVER wipe?

Too few wipes on [PVE]RUST SERVER are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 11 hours.

What should you expect from wipe day on [PVE]RUST SERVER?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.

Player counts

What sort of population does [PVE]RUST SERVER carry?

[PVE]RUST SERVER is carrying 0 players at the moment, out of 500 slots. The seven-day average is 0 players, with a peak of 4. The last 48 hours peak at 07:00 UTC, when the average was 1 players.

How does [PVE]RUST SERVER compare with other Rust servers in the rankings?

The last seven days of player hours rank [PVE]RUST SERVER at #6,220, in the top 28% of ranked servers.

How to join

How do you get into [PVE]RUST SERVER?

Open the console in Rust with F1, then type client.connect 116.94.245.40:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp500
Max players It holds 500 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.