Local forecast
Rustov 2.0
Offline 118.211.191.39:28015 checked 9d ago
Current conditions
observed 9d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,300
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rustov 2.0, and is it online now?
Right now Rustov 2.0 is down; the last sighting was 9 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 17 October 2026.
What location is Rustov 2.0 based in?
For Rustov 2.0, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 118.211.191.39:28015.
What version of Rust is running on Rustov 2.0?
Rust network protocol 2634 and build 167398 on Windows is what Rustov 2.0 runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Rustov 2.0?
These are the tags Rustov 2.0 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rustov 2.0 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rustov 2.0 are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Rustov 2.0 on?
A procedural map of size 3,500 with seed 1834446663, generated by the game, runs on Rustov 2.0. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Rustov 2.0?
No gather rate appears in the name Rustov 2.0. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
Which days and times does Rustov 2.0 schedule its wipes for?
Too few wipes on Rustov 2.0 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 16 days 20 hours is how long the current world has been running.
Player counts
How many players does Rustov 2.0 hold?
Rustov 2.0 is offline at the moment; the last sighting was 9 days 12 hours ago.
What position does Rustov 2.0 hold among Rust servers?
Player hours over the past week put Rustov 2.0 at #15,300, inside the top 69% of all ranked servers.
Getting in
How do you get into Rustov 2.0?
Open the console in Rust with F1, then type client.connect 118.211.191.39:28015 to join. On this page, Launch Rust does the same through Steam.