Rust Wipe StatsWipe forecast
Now 38,205 players 11,684 servers 95 fresh wipes in 3 h

Local forecast

Rust Custom Server - Dev / Test

Offline 119.105.5.171:28115 checked 32d ago

moddedcarbon

Current conditions

observed 32d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,689
top 71%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
27/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
28/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Rust Custom Server - Dev / Test, and is it online now?

Last seen 32 days 13 hours ago, Rust Custom Server - Dev / Test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Rust Custom Server - Dev / Test sit?

For Rust Custom Server - Dev / Test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 119.105.5.171:28115.

What version of Rust is running on Rust Custom Server - Dev / Test?

Rust network protocol 2633 and build 165217 on Windows is what Rust Custom Server - Dev / Test runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Rust Custom Server - Dev / Test?

For the game's server browser, Rust Custom Server - Dev / Test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rust Custom Server - Dev / Test?

The Rust Wipe Stats lists that include Rust Custom Server - Dev / Test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on Rust Custom Server - Dev / Test?

A procedural map, generated by the game, runs on Rust Custom Server - Dev / Test.

Which settings and rules are in force on Rust Custom Server - Dev / Test?

The name of Rust Custom Server - Dev / Test says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Rust Custom Server - Dev / Test schedule its wipes for?

Too few wipes on Rust Custom Server - Dev / Test are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 47 days 10 hours is how long the current world has been running.

Population history

Is Rust Custom Server - Dev / Test busy or quiet?

The last time Rust Custom Server - Dev / Test was seen was 32 days 13 hours ago; it is offline right now.

What position does Rust Custom Server - Dev / Test hold among Rust servers?

Ranked #16,689 on seven-day player hours, Rust Custom Server - Dev / Test is in the top 71% of all ranked servers.

Join the server

What steps let you join Rust Custom Server - Dev / Test?

Enter client.connect 119.105.5.171:28115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.