Local forecast
ticktest
Offline 119.252.216.50:29015 checked 17d ago
Current conditions
observed 17d agoplayers now
33% full
- 7-day average
- 0
- peak –
- Rank
- #4,592
- top 21%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 100, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:17 UKSun 11 Oct, 11:17 UTC · 17d ago | 100 | – | running | 30 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ticktest, and is it online now?
ticktest is currently offline, with the last sighting 17 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.
In which location does ticktest sit?
There is no published region for ticktest. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 119.252.216.50:29015.
What version of Rust is running on ticktest?
Rust network protocol 2634 and build 167058 on Linux is what ticktest runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on ticktest?
The server browser reads these tags from ticktest: gmrust (Game mode): Standard survival, the Rust way; mp300 (Max players): 300 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ticktest?
ticktest appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.
Settings and rules
What settings does ticktest use, and what rules does it enforce?
Gather rate is not given in the name for ticktest. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe days
When does ticktest wipe?
Its rhythm cannot be read yet, as too few of ticktest's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 3 hours.
What should you expect from wipe day on ticktest?
Its recent wipes drew an average peak of 100 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is ticktest busy or quiet?
ticktest is offline at the moment; the last sighting was 17 days 2 hours ago.
What position does ticktest hold among Rust servers?
Ranked #4,592 on seven-day player hours, ticktest is in the top 21% of all ranked servers.
Join the server
How do you get into ticktest?
Two ways in: press F1 and enter client.connect 119.252.216.50:29015, or join from this page with Launch Rust, which opens Steam and connects you.