Rust Wipe StatsWipe forecast
Now 69,238 players 11,729 servers 125 fresh wipes in 3 h

Local forecast

Don't Come in

Offline 121.164.99.77:28015 checked 12d ago

moddedoxide

Current conditions

observed 12d ago
0 / 5
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,164
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:42 UKFri 2 Oct, 10:42 UTC · 26d ago 2 – running 0
Sun 27 Sep, 09:44 UKSun 27 Sep, 08:44 UTC · 31d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 07:26 UKTue 22 Sep, 06:26 UTC · 36d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
185/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
173/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
148/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
52/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Don't Come in, and is it online now?

Last seen 12 days 22 hours ago, Don't Come in is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.

Where does Don't Come in run from?

No region is published by Don't Come in. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 121.164.99.77:28015 is its address.

What Rust version is Don't Come in on?

Rust network protocol 2634 and build 166586 on Windows is what Don't Come in runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Don't Come in?

The server browser reads these tags from Don't Come in: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Don't Come in?

The Rust Wipe Stats lists that include Don't Come in are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Don't Come in?

The game generates the map on Don't Come in, procedural, size 5,000, seed 481815201. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Don't Come in use, and what rules does it enforce?

Gather rate is not given in the name for Don't Come in. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does Don't Come in wipe?

Don't Come in keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 1 hours is how long the current world has been running.

What should you expect from wipe day on Don't Come in?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population history

What sort of population does Don't Come in carry?

The last time Don't Come in was seen was 12 days 22 hours ago; it is offline right now.

How does Don't Come in compare with other Rust servers in the rankings?

Player hours over the past week put Don't Come in at #15,164, inside the top 70% of all ranked servers.

How to join

What steps let you join Don't Come in?

Open the console in Rust with F1, then type client.connect 121.164.99.77:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players 5 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.