Rust Wipe StatsWipe forecast
Now 45,884 players 11,696 servers 101 fresh wipes in 3 h

Local forecast · EA

[SEA] facepunch Premium 10

Offline EA 121.180.200.186:28015 checked 3d ago

monthly wipes vanilla

Current conditions

observed 3d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69% · #501 in EA
Last wipe
3d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

8.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:52 UKSun 25 Oct, 12:52 UTC · 3d ago 0 – running 1
Mon 19 Oct, 23:33 UKMon 19 Oct, 22:33 UTC · 9d ago 1 – 5.6 days 0
Thu 8 Oct, 10:49 UKThu 8 Oct, 09:49 UTC · 20d ago 2 held half 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average
35/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 27 on average
6/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 15 on average
6/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average
3/ 300
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average
3/ 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200

Quick answers

from the figures on this page

Server facts

Is [SEA] facepunch Premium 10 online at the moment, and how consistent is its uptime?

Right now [SEA] facepunch Premium 10 is down; the last sighting was 3 days 9 hours ago. It was up for 3 of 168 hours across the last 7 full days, 2% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does [SEA] facepunch Premium 10 run from?

The EA tag places [SEA] facepunch Premium 10 in Asia, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 121.180.200.186:28015.

What version of Rust is running on [SEA] facepunch Premium 10?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] facepunch Premium 10 runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on [SEA] facepunch Premium 10?

These are the tags [SEA] facepunch Premium 10 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; EA (East Asia): You will find it listed in East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does [SEA] facepunch Premium 10 appear among the Rust Wipe Stats lists and filters?

[SEA] facepunch Premium 10 appears in the following Rust Wipe Stats lists: Community Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

Which map is in use on [SEA] facepunch Premium 10?

[SEA] facepunch Premium 10 runs a procedural map of size 4,500, seed 1, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [SEA] facepunch Premium 10 use, and what rules does it enforce?

Gather rate is not given in the name for [SEA] facepunch Premium 10. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does [SEA] facepunch Premium 10 wipe?

[SEA] facepunch Premium 10 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 3 days 11 hours. The tags state that it wipes once a month.

What should you expect from wipe day on [SEA] facepunch Premium 10?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Player counts

Is [SEA] facepunch Premium 10 busy or quiet?

At this moment [SEA] facepunch Premium 10 is down, having last been seen 3 days 9 hours ago. The average for the past week is 0 players.

Where does [SEA] facepunch Premium 10 sit in the rankings?

Player hours over the last seven days rank [SEA] facepunch Premium 10 at #15,349, top 69% overall and #501 in Asia.

Getting in

What do you do to join [SEA] facepunch Premium 10?

Two ways in: press F1 and enter client.connect 121.180.200.186:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Region

EA
East Asia You will find it listed in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.