Rust Wipe StatsWipe forecast
Now 32,367 players 11,640 servers 73 fresh wipes in 3 h

Local forecast

[SEA] Facepunch 1

Online 15.235.180.212:28015 checked 10m ago

official monthly wipes vanilla

Current conditions

observed 10m ago
7 / 300
players now
Quiet H 36 · avg 13 7-day high and average

2% full

7-day average
13
peak 36
Rank
#801
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 14h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW

Players

AveragePeak
01020304005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 14h. The force wipe · high confidence

69
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UK FWThu 1 Oct, 17:42 UTC · 27d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 106 on average
53/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average
16/ 100
RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 2 on average
5/ 50
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
0/ 200
RustGalaxy Nexus Singapore EA · groups of 100+ · monthly · 2 on average
0/ 50
AX公益服/原倍仿官/10.2新档 EA · groups of 8+ · monthly · 2 on average
0/ 100

Quick answers

from the figures on this page

Server details

Does [SEA] Facepunch 1 hold a steady performance?

Its average over the last 48 hours was 149 server fps, and it never dropped below 97. Buildings, deployables and all else in the world took the entity count to a peak of 143,949. Memory use reached 6,266 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is [SEA] Facepunch 1 online at the moment, and how consistent is its uptime?

As of now, [SEA] Facepunch 1 is online. Going by its reported uptime, the last restart was about 15 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [SEA] Facepunch 1 run from?

The name of [SEA] Facepunch 1 points to Asia, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 15.235.180.212:28015 is its address.

What Rust version is [SEA] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] Facepunch 1 runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Who operates [SEA] Facepunch 1?

[SEA] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

What do [SEA] Facepunch 1's tags tell you?

These are the tags [SEA] Facepunch 1 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): It holds 300 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [SEA] Facepunch 1?

These Rust Wipe Stats lists include [SEA] Facepunch 1: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Map and rules

Which map is in use on [SEA] Facepunch 1?

[SEA] Facepunch 1 runs a procedural map of size 4,500, seed 183258278, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [SEA] Facepunch 1?

No gather rate appears in the name [SEA] Facepunch 1. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. It appears under Official in the game's server list. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe schedule

On what schedule does [SEA] Facepunch 1 wipe?

Once a month is all [SEA] Facepunch 1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 11 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on [SEA] Facepunch 1 when wipe day arrives?

Its recent wipes drew an average peak of 69 players. 20 hours after the latest wipe, the crowd hit its peak.

Player counts

How many players does [SEA] Facepunch 1 hold?

[SEA] Facepunch 1 is carrying 7 players at the moment, out of 300 slots. The seven-day average is 13 players, with a peak of 36. At 15:00 UTC it was busiest over the past 48 hours, averaging 27 players.

How does [SEA] Facepunch 1 compare with other Rust servers in the rankings?

Player hours over the past week put [SEA] Facepunch 1 at #801, inside the top 4% of all ranked servers.

Getting in

How do you get into [SEA] Facepunch 1?

Open the console in Rust with F1, then type client.connect 15.235.180.212:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players It holds 300 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^t
Tutorial on This server lets newcomers begin with the Facepunch tutorial.

Other

sc2
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.