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Now 52,840 players 11,737 servers 124 fresh wipes in 3 h

Local forecast

IRCP - Test Server

Online 122.199.5.68:28050 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:28 UKSat 24 Oct, 11:28 UTC · 4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

Server facts

Does IRCP - Test Server hold a steady performance?

Its average over the last 48 hours was 56 server fps, and it never dropped below 47. At its peak the world had 17,405 entities, counting buildings, deployables and the rest. The peak memory draw was 1,547 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is IRCP - Test Server, and is it online now?

Right now IRCP - Test Server is up and running. Going by its reported uptime, the last restart was about 4 days 10 hours ago. It was up for 85 of 168 hours across the last 7 full days, 51% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is IRCP - Test Server based in?

There is no published region for IRCP - Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 122.199.5.68:28050.

What Rust version is IRCP - Test Server on?

On IRCP - Test Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do IRCP - Test Server's tags tell you?

For the game's server browser, IRCP - Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry IRCP - Test Server?

These Rust Wipe Stats lists include IRCP - Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What map is IRCP - Test Server on?

A procedural map of size 2,000 with seed 1586544950, generated by the game, runs on IRCP - Test Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does IRCP - Test Server use, and what rules does it enforce?

No gather rate appears in the name IRCP - Test Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does IRCP - Test Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of IRCP - Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 4 days 12 hours.

What happens on IRCP - Test Server when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does IRCP - Test Server carry?

Out of 10 slots, IRCP - Test Server has 0 filled right now. The seven-day average stands at 0 players.

How does IRCP - Test Server compare with other Rust servers in the rankings?

Player hours over the past week put IRCP - Test Server at #15,344, inside the top 69% of all ranked servers.

How to join

What do you do to join IRCP - Test Server?

Open the console in Rust with F1, then type client.connect 122.199.5.68:28050 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.