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Local forecast · OC

RetroPVE (Testing Server)

Offline OC 123.50.149.73:28015 checked 11d ago

monthly wipes moddedcarbon

Current conditions

observed 11d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,106
top 70% · #186 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 13h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 13h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 13h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 13h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UKThu 1 Oct, 16:48 UTC · 26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
1/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 35 on average
26/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
7/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
7/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
4/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
3/ 100

Quick answers

from the figures on this page

Server facts

Is RetroPVE (Testing Server) online at the moment, and how consistent is its uptime?

Right now RetroPVE (Testing Server) is down; the last sighting was 11 days 10 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.

Where does RetroPVE (Testing Server) run from?

The OC tag places RetroPVE (Testing Server) in Oceania, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 123.50.149.73:28015.

What version of Rust is running on RetroPVE (Testing Server)?

On RetroPVE (Testing Server) you will find Rust network protocol 2634 and build 166494, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do RetroPVE (Testing Server)'s tags tell you?

The server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; OC (Oceania): Its place in the server browser is Oceania. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RetroPVE (Testing Server) appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RetroPVE (Testing Server): Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is RetroPVE (Testing Server) on?

A procedural map of size 5,000, generated by the game, runs on RetroPVE (Testing Server).

Which settings and rules are in force on RetroPVE (Testing Server)?

Gather rate is not given in the name for RetroPVE (Testing Server). The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does RetroPVE (Testing Server) schedule its wipes for?

RetroPVE (Testing Server) wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 10 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on RetroPVE (Testing Server)?

Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 3 hours after the reset.

Population

Is RetroPVE (Testing Server) busy or quiet?

The last time RetroPVE (Testing Server) was seen was 11 days 10 hours ago; it is offline right now.

How does RetroPVE (Testing Server) compare with other Rust servers in the rankings?

Player hours over the last seven days rank RetroPVE (Testing Server) at #15,106, top 70% overall and #186 in Oceania.

Getting in

What do you do to join RetroPVE (Testing Server)?

Open the console in Rust with F1, then type client.connect 123.50.149.73:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166494
Build Game build: 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Region

OC
Oceania Its place in the server browser is Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.