Local forecast · OC
RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 11d ago
Current conditions
observed 11d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,106
- top 70% · #186 in OC
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 13h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 13h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 13h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 13h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UKThu 1 Oct, 16:48 UTC · 26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is RetroPVE (Testing Server) online at the moment, and how consistent is its uptime?
Right now RetroPVE (Testing Server) is down; the last sighting was 11 days 10 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 28 September 2026.
Where does RetroPVE (Testing Server) run from?
The OC tag places RetroPVE (Testing Server) in Oceania, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 123.50.149.73:28015.
What version of Rust is running on RetroPVE (Testing Server)?
On RetroPVE (Testing Server) you will find Rust network protocol 2634 and build 166494, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do RetroPVE (Testing Server)'s tags tell you?
The server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; OC (Oceania): Its place in the server browser is Oceania. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RetroPVE (Testing Server) appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RetroPVE (Testing Server): Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What map is RetroPVE (Testing Server) on?
A procedural map of size 5,000, generated by the game, runs on RetroPVE (Testing Server).
Which settings and rules are in force on RetroPVE (Testing Server)?
Gather rate is not given in the name for RetroPVE (Testing Server). The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does RetroPVE (Testing Server) schedule its wipes for?
RetroPVE (Testing Server) wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 10 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on RetroPVE (Testing Server)?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 3 hours after the reset.
Population
Is RetroPVE (Testing Server) busy or quiet?
The last time RetroPVE (Testing Server) was seen was 11 days 10 hours ago; it is offline right now.
How does RetroPVE (Testing Server) compare with other Rust servers in the rankings?
Player hours over the last seven days rank RetroPVE (Testing Server) at #15,106, top 70% overall and #186 in Oceania.
Getting in
What do you do to join RetroPVE (Testing Server)?
Open the console in Rust with F1, then type client.connect 123.50.149.73:28015 to join. On this page, Launch Rust does the same through Steam.