Local forecast
[AU] Facepunch 1
Online 51.161.199.44:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
1% full
- 7-day average
- 7
- peak 16
- Rank
- #1,161
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 27d ago | 30 | – | running | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does [AU] Facepunch 1 run?
Its average over the last 48 hours was 191 server fps, and it never dropped below 157. Buildings, deployables and all else in the world took the entity count to a peak of 130,078. The peak memory draw was 5,280 MB. Players feel lag when fps drops and the entity count climbs.
Is [AU] Facepunch 1 online at the moment, and how consistent is its uptime?
As of now, [AU] Facepunch 1 is online. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does [AU] Facepunch 1 run from?
The name of [AU] Facepunch 1 points to Oceania, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 51.161.199.44:28015 is its address.
What version of Rust is running on [AU] Facepunch 1?
On [AU] Facepunch 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which operator is responsible for [AU] Facepunch 1?
The same operator most likely runs [AU] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the tags on [AU] Facepunch 1?
For the game's server browser, [AU] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [AU] Facepunch 1?
These Rust Wipe Stats lists include [AU] Facepunch 1: Rust servers with the tutorial on, Oceania Rust servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Rules and settings
What map is [AU] Facepunch 1 on?
[AU] Facepunch 1 runs a procedural map of size 4,500, seed 937701272, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [AU] Facepunch 1 use, and what rules does it enforce?
No gather rate appears in the name [AU] Facepunch 1. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. It appears under Official in the game's server list. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does [AU] Facepunch 1 wipe?
[AU] Facepunch 1 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on [AU] Facepunch 1 when wipe day arrives?
The average peak across its recent wipes was 30 players. Peak numbers on the latest wipe arrived 41 hours after the reset.
Population history
What sort of population does [AU] Facepunch 1 carry?
The live count for [AU] Facepunch 1: 2 players, with 250 slots in total. Across the past week it peaked at 16 and averaged 7 players. The last 48 hours peak at 09:00 UTC, when the average was 10 players.
What position does [AU] Facepunch 1 hold among Rust servers?
The last seven days of player hours rank [AU] Facepunch 1 at #1,161, in the top 5% of ranked servers.
Join the server
What steps let you join [AU] Facepunch 1?
Open the console in Rust with F1, then type client.connect 51.161.199.44:28015 to join. On this page, Launch Rust does the same through Steam.
