Local forecast
RetroPVE Flooded Playtest
Online 123.50.149.73:28017 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #9,527
- top 43%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:00 UKSat 17 Oct, 12:00 UTC · 10d ago | 4 | – | running | 0 |
| Sat 17 Oct, 06:45 UKSat 17 Oct, 05:45 UTC · 10d ago | 4 | – | 0.3 days | 1 |
| Fri 16 Oct, 17:50 UKFri 16 Oct, 16:50 UTC · 11d ago | 4 | – | 0.5 days | 1 |
| Fri 16 Oct, 05:15 UKFri 16 Oct, 04:15 UTC · 11d ago | 3 | – | 0.5 days | 0 |
| Thu 15 Oct, 05:48 UKThu 15 Oct, 04:48 UTC · 12d ago | 3 | – | 1 days | 0 |
| Wed 14 Oct, 16:32 UKWed 14 Oct, 15:32 UTC · 13d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 03:55 UKWed 14 Oct, 02:55 UTC · 13d ago | 3 | – | 0.5 days | 0 |
| Tue 13 Oct, 16:43 UKTue 13 Oct, 15:43 UTC · 14d ago | 3 | – | 0.5 days | 2 |
| Tue 13 Oct, 04:21 UKTue 13 Oct, 03:21 UTC · 14d ago | 6 | – | 0.5 days | 0 |
| Mon 12 Oct, 04:30 UKMon 12 Oct, 03:30 UTC · 15d ago | 6 | – | 1 days | 2 |
| Sun 11 Oct, 08:42 UKSun 11 Oct, 07:42 UTC · 16d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 03:20 UKSat 10 Oct, 02:20 UTC · 17d ago | 4 | – | 1.2 days | 1 |
| Mon 5 Oct, 09:21 UKMon 5 Oct, 08:21 UTC · 22d ago | 1 | – | 4.7 days | 1 |
| Sun 4 Oct, 22:33 UKSun 4 Oct, 21:33 UTC · 22d ago | 1 | – | 0.5 days | 0 |
| Sun 4 Oct, 08:41 UKSun 4 Oct, 07:41 UTC · 23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is RetroPVE Flooded Playtest online at the moment, and how consistent is its uptime?
Right now RetroPVE Flooded Playtest is up and running. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
What location is RetroPVE Flooded Playtest based in?
For RetroPVE Flooded Playtest, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 123.50.149.73:28017 is its address.
What Rust version is RetroPVE Flooded Playtest on?
Rust network protocol 2635 and build 167781 on Linux is what RetroPVE Flooded Playtest runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do RetroPVE Flooded Playtest's tags tell you?
These are the tags RetroPVE Flooded Playtest publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry RetroPVE Flooded Playtest?
These Rust Wipe Stats lists include RetroPVE Flooded Playtest: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which settings and rules are in force on RetroPVE Flooded Playtest?
No gather rate appears in the name RetroPVE Flooded Playtest. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does RetroPVE Flooded Playtest schedule its wipes for?
No next wipe can be predicted for RetroPVE Flooded Playtest: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 8 hours.
What happens on RetroPVE Flooded Playtest when wipe day arrives?
The average peak across its recent wipes was 4 players. The crowd on the latest wipe reached its high 18 hours in.
Player counts
What sort of population does RetroPVE Flooded Playtest carry?
Out of 100 slots, RetroPVE Flooded Playtest has 0 filled right now. Across the past week it peaked at 2 and averaged 0 players.
Where does RetroPVE Flooded Playtest sit in the rankings?
Ranked #9,527 on seven-day player hours, RetroPVE Flooded Playtest is in the top 43% of all ranked servers.
Join the server
What steps let you join RetroPVE Flooded Playtest?
Enter client.connect 123.50.149.73:28017 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.