Local forecast
EPIC PvE Local Staging Validation
Offline 129.228.26.174:29115 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,867
- top 72%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 19:21 UKWed 30 Sep, 18:21 UTC · 29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is EPIC PvE Local Staging Validation, and is it online now?
Right now EPIC PvE Local Staging Validation is down; the last sighting was 21 days 7 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does EPIC PvE Local Staging Validation sit?
There is no published region for EPIC PvE Local Staging Validation. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 129.228.26.174:29115 is its address.
What Rust version is EPIC PvE Local Staging Validation on?
Rust network protocol 2634 and build 166655 on Windows is what EPIC PvE Local Staging Validation runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on EPIC PvE Local Staging Validation?
These are the tags EPIC PvE Local Staging Validation publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166655 (Build): Game build: 166655; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does EPIC PvE Local Staging Validation appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include EPIC PvE Local Staging Validation are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which settings and rules are in force on EPIC PvE Local Staging Validation?
The name of EPIC PvE Local Staging Validation says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does EPIC PvE Local Staging Validation wipe?
Its rhythm cannot be read yet, as too few of EPIC PvE Local Staging Validation's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 28 days 21 hours is how long the current world has been running.
What happens on EPIC PvE Local Staging Validation when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 4 hours after the reset.
Player counts
How many players does EPIC PvE Local Staging Validation hold?
EPIC PvE Local Staging Validation is offline at the moment; the last sighting was 21 days 7 hours ago.
How does EPIC PvE Local Staging Validation compare with other Rust servers in the rankings?
Ranked #15,867 on seven-day player hours, EPIC PvE Local Staging Validation is in the top 72% of all ranked servers.
Join the server
What steps let you join EPIC PvE Local Staging Validation?
Enter client.connect 129.228.26.174:29115 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.