Rust Wipe StatsWipe forecast
Now 36,584 players 11,612 servers 70 fresh wipes in 3 h

Local forecast

Rust Devblog 240

Offline 13.143.172.30:28015 checked 22d ago

modded

Current conditions

observed 22d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,987
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:14 UKTue 6 Oct, 11:14 UTC · 22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
70/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
97/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
32/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Rust Devblog 240, and is it online now?

Last seen 22 days 18 hours ago, Rust Devblog 240 is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.

Where does Rust Devblog 240 run from?

There is no published region for Rust Devblog 240. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 13.143.172.30:28015 is its address.

What Rust version is Rust Devblog 240 on?

On Rust Devblog 240 you will find Rust network protocol 2283, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Rust Devblog 240?

For the game's server browser, Rust Devblog 240 publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; v2283 (Protocol): Game protocol 2283 applies; match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Modded is its category, with plugins or settings changing the game; hd53cb39f (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust Devblog 240?

These Rust Wipe Stats lists include Rust Devblog 240: Modded Rust servers. These filters on the server list will bring it up: Type: Modded.

Settings and rules

Which map is in use on Rust Devblog 240?

The game generates the map on Rust Devblog 240, a procedural one.

Which settings and rules are in force on Rust Devblog 240?

No gather rate appears in the name Rust Devblog 240. Group limits: none published. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.

Wipe schedule

Which days and times does Rust Devblog 240 schedule its wipes for?

Its rhythm cannot be read yet, as too few of Rust Devblog 240's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 19 hours.

What should you expect from wipe day on Rust Devblog 240?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is Rust Devblog 240 busy or quiet?

Rust Devblog 240 is offline at the moment; the last sighting was 22 days 18 hours ago.

What position does Rust Devblog 240 hold among Rust servers?

Ranked #15,987 on seven-day player hours, Rust Devblog 240 is in the top 71% of all ranked servers.

Join the server

How do you get into Rust Devblog 240?

Open the console in Rust with F1, then type client.connect 13.143.172.30:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
v2283
Protocol Game protocol 2283 applies; match it to join.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

oxide
Oxide It runs on Oxide, also called uMod, for plugins.
modded
Modded Modded is its category, with plugins or settings changing the game.

Other

hd53cb39f
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.