Rust Wipe StatsWipe forecast
Now 32,056 players 11,618 servers 68 fresh wipes in 3 h

Local forecast

Evolution Test Server

Offline 131.196.198.143:28031 checked 8d ago

moddedcarbon

Current conditions

observed 8d ago
0 / ?
players now
Offline H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:06 UKTue 20 Oct, 17:06 UTC · 8d ago 1 – running 1
Sun 18 Oct, 23:12 UKSun 18 Oct, 22:12 UTC · 10d ago 3 – 1.8 days 1
Thu 15 Oct, 18:40 UKThu 15 Oct, 17:40 UTC · 13d ago 1 – 3.2 days 1
Thu 15 Oct, 04:14 UKThu 15 Oct, 03:14 UTC · 14d ago 1 – 0.6 days 1
Wed 14 Oct, 04:30 UKWed 14 Oct, 03:30 UTC · 15d ago 2 – 1 days 1
Tue 13 Oct, 03:04 UKTue 13 Oct, 02:04 UTC · 16d ago 3 – 1.1 days 1
Thu 1 Oct, 18:25 UK FWThu 1 Oct, 17:25 UTC · 27d ago 1 held half 11.4 days 0
Thu 1 Oct, 00:43 UKWed 30 Sep, 23:43 UTC · 28d ago 3 – 0.7 days 1
Wed 30 Sep, 08:04 UKWed 30 Sep, 07:04 UTC · 28d ago 3 – 0.7 days 0
Tue 29 Sep, 20:49 UKTue 29 Sep, 19:49 UTC · 29d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
3/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Evolution Test Server, and is it online now?

Evolution Test Server is currently offline, with the last sighting 8 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Evolution Test Server sit?

No region is published by Evolution Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 131.196.198.143:28031.

What version of Rust is running on Evolution Test Server?

On Evolution Test Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Evolution Test Server's tags tell you?

These are the tags Evolution Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts15 (Group limit): Teams hold no more than 15; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Evolution Test Server appear among the Rust Wipe Stats lists and filters?

Evolution Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is Evolution Test Server on?

Evolution Test Server runs a procedural map of size 5,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

What settings does Evolution Test Server use, and what rules does it enforce?

Gather rate is not given in the name for Evolution Test Server. The limit on groups is 15 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe schedule

On what schedule does Evolution Test Server wipe?

Evolution Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 8 days 12 hours is how long the current world has been running.

What should you expect from wipe day on Evolution Test Server?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

How many players does Evolution Test Server hold?

The last time Evolution Test Server was seen was 8 days 10 hours ago; it is offline right now.

What position does Evolution Test Server hold among Rust servers?

The last seven days of player hours rank Evolution Test Server at #15,383, in the top 70% of ranked servers.

How to join

How do you get into Evolution Test Server?

Open the console in Rust with F1, then type client.connect 131.196.198.143:28031 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players Capacity: 0.
ts15
Group limit Teams hold no more than 15.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.