Local forecast
IKS[211 Devblog]
Offline 132.243.65.0:27015 checked 9d ago
Current conditions
observed 9d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,060
- top 59%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is IKS[211 Devblog] online at the moment, and how consistent is its uptime?
Right now IKS[211 Devblog] is down; the last sighting was 9 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 20 October 2026.
In which location does IKS[211 Devblog] sit?
There is no published region for IKS[211 Devblog]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 132.243.65.0:27015 is its address.
What Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on IKS[211 Devblog]?
These are the tags IKS[211 Devblog] publishes for the game's server browser to read: mp10 (Max players): Capacity: 10; v2164 (Protocol): Joining needs game protocol 2164 on your copy of the game; oxide (Oxide): It runs on Oxide, also called uMod, for plugins; modded (Modded): Modded is its category, with plugins or settings changing the game; hb68d7370 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry IKS[211 Devblog]?
IKS[211 Devblog] appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Settings and rules
What settings does IKS[211 Devblog] use, and what rules does it enforce?
No gather rate appears in the name IKS[211 Devblog]. No group limit is given. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.
Wipe days
Which days and times does IKS[211 Devblog] schedule its wipes for?
Its rhythm cannot be read yet, as too few of IKS[211 Devblog]'s wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 16 days 19 hours.
Population history
How many players does IKS[211 Devblog] hold?
The last time IKS[211 Devblog] was seen was 9 days 8 hours ago; it is offline right now.
What position does IKS[211 Devblog] hold among Rust servers?
Ranked #13,060 on seven-day player hours, IKS[211 Devblog] is in the top 59% of all ranked servers.
Getting in
What do you do to join IKS[211 Devblog]?
Enter client.connect 132.243.65.0:27015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.