Local forecast · EA
[EA]Japan-Server |PvP|
Online EA 133.117.73.110:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #5,471
- top 25% · #386 in EA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 2h
- Fri 30 Oct, 09:00 UK · 09:00 UTC
Next wipe
from its schedule tagFriday 30 October, 09:00 UK · 09:00 UTC
in 1d 2h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 09:00 UK · 09:00 UTC 1d 2h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Fri 13 Nov 09:00 UK · 09:00 UTC 15d 2h
- Fri 27 Nov 09:00 UK · 09:00 UTC 29d 2h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
- Fri 11 Dec 09:00 UK · 09:00 UTC 43d 2h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 69% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:00 UK · 09:00 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:00 UKFri 16 Oct, 09:00 UTC · 12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:55 UK FWThu 1 Oct, 18:55 UTC · 27d ago | 4 | halved by day 1 | 14.6 days | 0 |
| Wed 16 Sep, 14:05 UKWed 16 Sep, 13:05 UTC · 42d ago | 0 | – | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [EA]Japan-Server |PvP| hold a steady performance?
Server fps averaged 110 in the last 48 hours; the lowest was 52. Buildings, deployables and all else in the world took the entity count to a peak of 101,035. Memory use reached 2,928 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is [EA]Japan-Server |PvP| online at the moment, and how consistent is its uptime?
Right now [EA]Japan-Server |PvP| is up and running. Its reported uptime shows a restart about 8 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does [EA]Japan-Server |PvP| run from?
With its EA tag, [EA]Japan-Server |PvP| lists itself in Asia. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 133.117.73.110:28015 is its address.
What version of Rust is running on [EA]Japan-Server |PvP|?
On [EA]Japan-Server |PvP| you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on [EA]Japan-Server |PvP|?
The server browser reads these tags from [EA]Japan-Server |PvP|: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): The server browser puts it under East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [EA]Japan-Server |PvP|?
These Rust Wipe Stats lists include [EA]Japan-Server |PvP|: Modded Rust servers. These filters on the server list will bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on [EA]Japan-Server |PvP|?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on [EA]Japan-Server |PvP|. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
Which settings and rules are in force on [EA]Japan-Server |PvP|?
The name of [EA]Japan-Server |PvP| says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does [EA]Japan-Server |PvP| schedule its wipes for?
The prediction follows its tag, as too few of [EA]Japan-Server |PvP|'s wipes are recorded to confirm the schedule. Friday 30 October at 09:00 UTC is when its next wipe is due. The world it is running now dates from 12 days 21 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on [EA]Japan-Server |PvP|?
The average peak across its recent wipes was 2 players. 24 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population history
How many players does [EA]Japan-Server |PvP| hold?
Out of 100 slots, [EA]Japan-Server |PvP| has 0 filled right now. Averaged over seven days: 0 players, peaking at 3. At 07:00 UTC it was busiest over the past 48 hours, averaging 3 players.
What position does [EA]Japan-Server |PvP| hold among Rust servers?
Player hours over the last seven days rank [EA]Japan-Server |PvP| at #5,471, top 25% overall and #386 in Asia.
How to join
What do you do to join [EA]Japan-Server |PvP|?
Two ways in: press F1 and enter client.connect 133.117.73.110:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/473S8yCnC7 is its website.