Rust Wipe StatsWipe forecast
Now 103,409 players 11,892 servers 496 fresh wipes in 3 h

Local forecast

RustServer_5458

Online 133.88.101.27:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 1
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#5,855
top 26%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75101:0003:0015:0001:0015:0017:00

Hourly average and peak, UTC.

Server performance

025507510001:0003:0015:0001:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:23 UKSun 11 Oct, 09:23 UTC · 18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
114/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
72/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
215/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350

Quick answers

from the figures on this page

Server details

Does RustServer_5458 hold a steady performance?

Across the last 48 hours the average was 87 server fps, with a floor of 72. At its peak the world had 190,495 entities, counting buildings, deployables and the rest. At most it drew 3,352 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is RustServer_5458 online at the moment, and how consistent is its uptime?

As of now, RustServer_5458 is online. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 54 of 168 hours, 32% of the time. The first sighting by Rust Wipe Stats was on 11 October 2026.

In which location does RustServer_5458 sit?

There is no published region for RustServer_5458. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 133.88.101.27:28015.

What version of Rust is running on RustServer_5458?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_5458 runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on RustServer_5458?

These are the tags RustServer_5458 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does RustServer_5458 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include RustServer_5458: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is RustServer_5458 on?

A procedural map of size 5,670 with seed 16669, generated by the game, runs on RustServer_5458. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RustServer_5458?

The name of RustServer_5458 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does RustServer_5458 wipe?

The record of RustServer_5458's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 18 days 8 hours is how long the current world has been running.

What should you expect from wipe day on RustServer_5458?

Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd hit its peak.

Population

Is RustServer_5458 busy or quiet?

RustServer_5458 is carrying 0 players at the moment, out of 1 slots. The seven-day average is 0 players, with a peak of 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does RustServer_5458 sit in the rankings?

Ranked #5,855 on seven-day player hours, RustServer_5458 is in the top 26% of all ranked servers.

How to join

What steps let you join RustServer_5458?

Enter client.connect 133.88.101.27:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp1
Max players Capacity: 1.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.