Local forecast
RustServer_27598
Online 133.88.107.66:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:59 UKSat 3 Oct, 08:59 UTC · 25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RustServer_27598 run?
Server fps averaged 94 in the last 48 hours; the lowest was 71. Buildings, deployables and all else in the world took the entity count to a peak of 54,604. The peak memory draw was 2,293 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is RustServer_27598, and is it online now?
You will find RustServer_27598 online at the moment. Its reported uptime shows a restart about 5 days 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 3 October 2026.
In which location does RustServer_27598 sit?
No region is published by RustServer_27598. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 133.88.107.66:28015 is its address.
What version of Rust is running on RustServer_27598?
On RustServer_27598 you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on RustServer_27598?
These are the tags RustServer_27598 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RustServer_27598 appear among the Rust Wipe Stats lists and filters?
RustServer_27598 appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is RustServer_27598 on?
The game generates the map on RustServer_27598, procedural, size 3,000, seed 26. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustServer_27598 use, and what rules does it enforce?
The name of RustServer_27598 says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does RustServer_27598 wipe?
Too few wipes on RustServer_27598 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours is how long the current world has been running.
What happens on RustServer_27598 when wipe day arrives?
The average peak across its recent wipes was 2 players. 2 hours after the latest wipe, the crowd hit its peak.
Population
How many players does RustServer_27598 hold?
Out of 50 slots, RustServer_27598 has 0 filled right now. The seven-day average stands at 0 players.
How does RustServer_27598 compare with other Rust servers in the rankings?
Player hours over the past week put RustServer_27598 at #15,349, inside the top 69% of all ranked servers.
Join the server
How do you get into RustServer_27598?
Enter client.connect 133.88.107.66:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.