Local forecast
RustServer_14482
Online 133.88.116.112:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,330
- top 38%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:04 UKSat 17 Oct, 12:04 UTC · 11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RustServer_14482 hold a steady performance?
Across the last 48 hours the average was 54 server fps, with a floor of 34. Buildings, deployables and all else in the world took the entity count to a peak of 76,274. The peak memory draw was 2,987 MB. A falling fps and a rising entity count show up to players as lag.
Is RustServer_14482 online at the moment, and how consistent is its uptime?
You will find RustServer_14482 online at the moment. The uptime it reports puts the last restart about 3 days 13 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
In which location does RustServer_14482 sit?
For RustServer_14482, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 133.88.116.112:28015 is its address.
What version of Rust is running on RustServer_14482?
On RustServer_14482 you will find Rust network protocol 2635 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on RustServer_14482?
For the game's server browser, RustServer_14482 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustServer_14482?
These Rust Wipe Stats lists include RustServer_14482: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on RustServer_14482?
A procedural map of size 3,700 with seed 1034224783, generated by the game, runs on RustServer_14482. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustServer_14482?
No gather rate appears in the name RustServer_14482. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does RustServer_14482 wipe?
The record of RustServer_14482's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 9 hours.
What happens on RustServer_14482 when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does RustServer_14482 carry?
Out of 50 slots, RustServer_14482 has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
How does RustServer_14482 compare with other Rust servers in the rankings?
The last seven days of player hours rank RustServer_14482 at #8,330, in the top 38% of ranked servers.
Getting in
How do you get into RustServer_14482?
Open the console in Rust with F1, then type client.connect 133.88.116.112:28015 to join. On this page, Launch Rust does the same through Steam.