Local forecast
RustServer_2757
Online 133.88.122.166:28015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,355
- top 29%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 08:52 UKTue 20 Oct, 07:52 UTC · 8d ago | 1 | – | running | 0 |
| Tue 13 Oct, 01:09 UKTue 13 Oct, 00:09 UTC · 15d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Fri 2 Oct, 00:39 UK FWThu 1 Oct, 23:39 UTC · 26d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 16:34 UKWed 23 Sep, 15:34 UTC · 35d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 03:33 UKThu 17 Sep, 02:33 UTC · 41d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RustServer_2757 run?
Its average over the last 48 hours was 70 server fps, and it never dropped below 49. Buildings, deployables and all else in the world took the entity count to a peak of 49,090. At most it drew 2,243 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is RustServer_2757, and is it online now?
You will find RustServer_2757 online at the moment. Its reported uptime shows a restart about 3 days 23 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is RustServer_2757 based in?
No region is published by RustServer_2757. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 133.88.122.166:28015.
What version of Rust is running on RustServer_2757?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_2757 runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on RustServer_2757?
The server browser reads these tags from RustServer_2757: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does RustServer_2757 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RustServer_2757: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is RustServer_2757 on?
The game generates the map on RustServer_2757, procedural, size 3,000, seed 55847. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on RustServer_2757?
The name of RustServer_2757 says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does RustServer_2757 wipe?
RustServer_2757 keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 14 hours.
What happens on RustServer_2757 when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. Half the peak or more lasted to the next wipe in 25% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Player counts
How many players does RustServer_2757 hold?
Out of 20 slots, RustServer_2757 has 0 filled right now. The seven-day average is 0 players, with a peak of 1. At 10:00 UTC it was busiest over the past 48 hours, averaging 0 players.
What position does RustServer_2757 hold among Rust servers?
Ranked #6,355 on seven-day player hours, RustServer_2757 is in the top 29% of all ranked servers.
Join the server
What do you do to join RustServer_2757?
Enter client.connect 133.88.122.166:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.