Local forecast
combat
Offline 134.19.177.230:26069 checked 18d ago
Current conditions
observed 18d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,863
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 22:36 UKFri 9 Oct, 21:36 UTC · 19d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:01 UKThu 8 Oct, 19:01 UTC · 20d ago | 2 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is combat online at the moment, and how consistent is its uptime?
Right now combat is down; the last sighting was 18 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 8 October 2026.
Where does combat run from?
For combat, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 134.19.177.230:26069.
What Rust version is combat on?
Rust network protocol 2634 and build 167398 on Linux is what combat runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on combat?
The server browser reads these tags from combat: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Capacity: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry combat?
combat appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is combat on?
A procedural map of size 5,000 with seed 69737, generated by the game, runs on combat. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on combat?
No gather rate appears in the name combat. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does combat wipe?
The record of combat's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 19 days 15 hours.
What should you expect from wipe day on combat?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does combat hold?
The last time combat was seen was 18 days 17 hours ago; it is offline right now.
What position does combat hold among Rust servers?
Player hours over the past week put combat at #15,863, inside the top 72% of all ranked servers.
Getting in
What do you do to join combat?
Two ways in: press F1 and enter client.connect 134.19.177.230:26069, or join from this page with Launch Rust, which opens Steam and connects you.