Local forecast
LPL-RustDockerServer
Online 134.228.179.43:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #6,877
- top 31%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:14 UKFri 2 Oct, 11:14 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on LPL-RustDockerServer?
Its average over the last 48 hours was 59 server fps, and it never dropped below 53. Buildings, deployables and all else in the world took the entity count to a peak of 123,861. The peak memory draw was 4,385 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is LPL-RustDockerServer, and is it online now?
As of now, LPL-RustDockerServer is online. Going by its reported uptime, the last restart was about 2 days 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is LPL-RustDockerServer based in?
There is no published region for LPL-RustDockerServer. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 134.228.179.43:28015.
What Rust version is LPL-RustDockerServer on?
Rust network protocol 2635 and build 168909 on Linux is what LPL-RustDockerServer runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on LPL-RustDockerServer?
These are the tags LPL-RustDockerServer publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry LPL-RustDockerServer?
LPL-RustDockerServer appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on LPL-RustDockerServer?
LPL-RustDockerServer runs a procedural map of size 4,500, seed 317670913, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on LPL-RustDockerServer?
Gather rate is not given in the name for LPL-RustDockerServer. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does LPL-RustDockerServer wipe?
Too few wipes on LPL-RustDockerServer are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 17 hours.
What should you expect from wipe day on LPL-RustDockerServer?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 11 hours after the reset.
Population history
How many players does LPL-RustDockerServer hold?
The live count for LPL-RustDockerServer: 0 players, with 10 slots in total. Across the past week it peaked at 1 and averaged 0 players.
Where does LPL-RustDockerServer sit in the rankings?
Player hours over the past week put LPL-RustDockerServer at #6,877, inside the top 31% of all ranked servers.
Getting in
What do you do to join LPL-RustDockerServer?
Enter client.connect 134.228.179.43:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.