Local forecast
4Netplayers Rust Server
Offline 134.255.222.130:23200 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,810
- top 71%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is 4Netplayers Rust Server online at the moment, and how consistent is its uptime?
Right now 4Netplayers Rust Server is down; the last sighting was 34 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is 4Netplayers Rust Server based in?
There is no published region for 4Netplayers Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 134.255.222.130:23200 is its address.
What version of Rust is running on 4Netplayers Rust Server?
On 4Netplayers Rust Server you will find Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on 4Netplayers Rust Server?
The server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?
The Rust Wipe Stats lists that include 4Netplayers Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is 4Netplayers Rust Server on?
4Netplayers Rust Server runs a procedural map of size 3,750, seed 1341079063, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on 4Netplayers Rust Server?
No gather rate appears in the name 4Netplayers Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
When does 4Netplayers Rust Server wipe?
Too few wipes on 4Netplayers Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours.
Population
How many players does 4Netplayers Rust Server hold?
The last time 4Netplayers Rust Server was seen was 34 days 12 hours ago; it is offline right now.
What position does 4Netplayers Rust Server hold among Rust servers?
Ranked #15,810 on seven-day player hours, 4Netplayers Rust Server is in the top 71% of all ranked servers.
Getting in
How do you get into 4Netplayers Rust Server?
Enter client.connect 134.255.222.130:23200 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.