Rust Wipe StatsWipe forecast
Now 49,195 players 11,726 servers 114 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 23d ago

moddedoxide

Current conditions

observed 23d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
46/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
45/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

About the server

How reliable is 4Netplayers Rust Server probe 1, and is it online now?

Right now 4Netplayers Rust Server probe 1 is down; the last sighting was 23 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.

What location is 4Netplayers Rust Server probe 1 based in?

For 4Netplayers Rust Server probe 1, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 134.255.222.40:24500 is its address.

What version of Rust is running on 4Netplayers Rust Server probe 1?

On 4Netplayers Rust Server probe 1 you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on 4Netplayers Rust Server probe 1?

These are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does 4Netplayers Rust Server probe 1 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include 4Netplayers Rust Server probe 1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on 4Netplayers Rust Server probe 1?

A procedural map of size 4,500 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 1. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on 4Netplayers Rust Server probe 1?

The name of 4Netplayers Rust Server probe 1 says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does 4Netplayers Rust Server probe 1 wipe?

Its rhythm cannot be read yet, as too few of 4Netplayers Rust Server probe 1's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours is how long the current world has been running.

Player counts

How many players does 4Netplayers Rust Server probe 1 hold?

4Netplayers Rust Server probe 1 is offline at the moment; the last sighting was 23 days 17 hours ago.

What position does 4Netplayers Rust Server probe 1 hold among Rust servers?

Ranked #15,986 on seven-day player hours, 4Netplayers Rust Server probe 1 is in the top 71% of all ranked servers.

Join the server

What do you do to join 4Netplayers Rust Server probe 1?

Open the console in Rust with F1, then type client.connect 134.255.222.40:24500 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.