Local forecast
4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 23d ago
Current conditions
observed 23d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,986
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is 4Netplayers Rust Server probe 1, and is it online now?
Right now 4Netplayers Rust Server probe 1 is down; the last sighting was 23 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
What location is 4Netplayers Rust Server probe 1 based in?
For 4Netplayers Rust Server probe 1, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 134.255.222.40:24500 is its address.
What version of Rust is running on 4Netplayers Rust Server probe 1?
On 4Netplayers Rust Server probe 1 you will find Rust network protocol 2634 and build 166652, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on 4Netplayers Rust Server probe 1?
These are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does 4Netplayers Rust Server probe 1 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include 4Netplayers Rust Server probe 1 are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on 4Netplayers Rust Server probe 1?
A procedural map of size 4,500 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 1. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does 4Netplayers Rust Server probe 1 wipe?
Its rhythm cannot be read yet, as too few of 4Netplayers Rust Server probe 1's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours is how long the current world has been running.
Player counts
How many players does 4Netplayers Rust Server probe 1 hold?
4Netplayers Rust Server probe 1 is offline at the moment; the last sighting was 23 days 17 hours ago.
What position does 4Netplayers Rust Server probe 1 hold among Rust servers?
Ranked #15,986 on seven-day player hours, 4Netplayers Rust Server probe 1 is in the top 71% of all ranked servers.
Join the server
What do you do to join 4Netplayers Rust Server probe 1?
Open the console in Rust with F1, then type client.connect 134.255.222.40:24500 to join. On this page, Launch Rust does the same through Steam.