Local forecast
Rebels-server
Online 135.125.188.141:50241 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rebels-server hold a steady performance?
Its average over the last 48 hours was 203 server fps, and it never dropped below 118. The world held as many as 46,518 entities, buildings and deployables included. Memory use reached 2,726 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Rebels-server, and is it online now?
You will find Rebels-server online at the moment. Its reported uptime shows a restart about 5 days 13 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Rebels-server sit?
There is no published region for Rebels-server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 135.125.188.141:50241 is its address.
What version of Rust is running on Rebels-server?
Rust network protocol 2635 and build 167781 on Linux is what Rebels-server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Rebels-server's tags tell you?
For the game's server browser, Rebels-server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rebels-server appear among the Rust Wipe Stats lists and filters?
Rebels-server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Rebels-server?
The game generates the map on Rebels-server, procedural, size 3,000, seed 28524. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rebels-server use, and what rules does it enforce?
Gather rate is not given in the name for Rebels-server. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Rebels-server schedule its wipes for?
The record of Rebels-server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 22 days 12 hours is how long the current world has been running.
Population
How many players does Rebels-server hold?
Out of 40 slots, Rebels-server has 0 filled right now. The average for the past week is 0 players.
What position does Rebels-server hold among Rust servers?
The last seven days of player hours rank Rebels-server at #15,358, in the top 69% of ranked servers.
How to join
What do you do to join Rebels-server?
Enter client.connect 135.125.188.141:50241 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.