Local forecast
[DEV] Test Server
Offline 135.125.243.29:30002 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,789
- top 62%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 9h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 9h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 9h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 9h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:59 UK FWThu 1 Oct, 18:59 UTC · 27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is [DEV] Test Server, and is it online now?
Right now [DEV] Test Server is down; the last sighting was 3 days 12 hours ago. It was up for 2 of 168 hours across the last 7 full days, 1% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
Where does [DEV] Test Server run from?
For [DEV] Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 135.125.243.29:30002 is its address.
What version of Rust is running on [DEV] Test Server?
On [DEV] Test Server you will find Rust network protocol 2635 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on [DEV] Test Server?
For the game's server browser, [DEV] Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry [DEV] Test Server?
The Rust Wipe Stats lists that include [DEV] Test Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on [DEV] Test Server?
The map is procedural, generated by the game on [DEV] Test Server.
What settings does [DEV] Test Server use, and what rules does it enforce?
The name of [DEV] Test Server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe days
When does [DEV] Test Server wipe?
[DEV] Test Server wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 27 days 14 hours.
What should you expect from wipe day on [DEV] Test Server?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does [DEV] Test Server carry?
At this moment [DEV] Test Server is down, having last been seen 3 days 12 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does [DEV] Test Server sit in the rankings?
The last seven days of player hours rank [DEV] Test Server at #13,789, in the top 62% of ranked servers.
How to join
What do you do to join [DEV] Test Server?
Open the console in Rust with F1, then type client.connect 135.125.243.29:30002 to join. On this page, Launch Rust does the same through Steam.