Local forecast
A G-Shock Server
Online 135.148.15.119:20608 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,106
- top 23%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 01:45 UKTue 13 Oct, 00:45 UTC · 16d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A G-Shock Server?
Across the last 48 hours the average was 206 server fps, with a floor of 152. The world held as many as 50,928 entities, buildings and deployables included. The peak memory draw was 3,960 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is A G-Shock Server, and is it online now?
As of now, A G-Shock Server is online. Its reported uptime shows a restart about 26 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 October 2026 it was first recorded by Rust Wipe Stats.
What location is A G-Shock Server based in?
For A G-Shock Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 135.148.15.119:20608.
What version of Rust is running on A G-Shock Server?
Rust network protocol 2635 and build 168909 on Linux is what A G-Shock Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do A G-Shock Server's tags tell you?
These are the tags A G-Shock Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry A G-Shock Server?
The Rust Wipe Stats lists that include A G-Shock Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on A G-Shock Server?
A G-Shock Server runs a procedural map of size 3,000, seed 1061140083, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A G-Shock Server?
Gather rate is not given in the name for A G-Shock Server. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does A G-Shock Server schedule its wipes for?
The record of A G-Shock Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 16 days 9 hours.
What should you expect from wipe day on A G-Shock Server?
The average peak across its recent wipes was 3 players. 24 hours after the latest wipe, the crowd hit its peak.
Population
How many players does A G-Shock Server hold?
The live count for A G-Shock Server: 0 players, with 40 slots in total. The seven-day average is 0 players, with a peak of 2. At 00:00 UTC it was busiest over the past 48 hours, averaging 2 players.
What position does A G-Shock Server hold among Rust servers?
Ranked #5,106 on seven-day player hours, A G-Shock Server is in the top 23% of all ranked servers.
How to join
How do you get into A G-Shock Server?
Open the console in Rust with F1, then type client.connect 135.148.15.119:20608 to join. On this page, Launch Rust does the same through Steam.