Rust Wipe StatsWipe forecast
Now 54,200 players 11,747 servers 130 fresh wipes in 3 h

Local forecast

Slushi's World

Online 135.148.15.130:25381 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 16
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 02:33 UKSat 17 Oct, 01:33 UTC · 11d ago 1 – running 0
Sat 3 Oct, 22:36 UKSat 3 Oct, 21:36 UTC · 25d ago 1 halved by day 2 13.2 days 0
Sat 26 Sep, 20:36 UKSat 26 Sep, 19:36 UTC · 32d ago 1 halved by day 1 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
54/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
8/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on Slushi's World?

Its average over the last 48 hours was 237 server fps, and it never dropped below 203. Buildings, deployables and all else in the world took the entity count to a peak of 9,257. The peak memory draw was 2,990 MB. Lag is what players call it when fps is low and entities are piling up.

Is Slushi's World online at the moment, and how consistent is its uptime?

Right now Slushi's World is up and running. The uptime it reports puts the last restart about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Slushi's World run from?

There is no published region for Slushi's World. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 135.148.15.130:25381 is its address.

What Rust version is Slushi's World on?

Rust network protocol 2635 and build 168909 on Linux is what Slushi's World runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Slushi's World?

These are the tags Slushi's World publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp16 (Max players): It holds 16 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Slushi's World?

The Rust Wipe Stats lists that include Slushi's World are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is Slushi's World on?

A procedural map of size 1,499 with seed 151, generated by the game, runs on Slushi's World. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Slushi's World use, and what rules does it enforce?

The name of Slushi's World says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

Which days and times does Slushi's World schedule its wipes for?

No next wipe can be predicted for Slushi's World: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 21 hours.

What happens on Slushi's World when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.5.

Population history

How many players does Slushi's World hold?

Slushi's World is carrying 0 players at the moment, out of 16 slots. The seven-day average stands at 0 players.

How does Slushi's World compare with other Rust servers in the rankings?

The last seven days of player hours rank Slushi's World at #15,344, in the top 69% of ranked servers.

Getting in

What steps let you join Slushi's World?

Open the console in Rust with F1, then type client.connect 135.148.15.130:25381 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp16
Max players It holds 16 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.